More work on init files
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@@ -1,8 +1,15 @@
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## General Instructions
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## No touching without permission!
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* Do not take over. The user is in charge.
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* Wait for permission for everything.
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* When researching, show everything you find to the user. Ask for his input.
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The files on this computer belong to the user. You are not to touch
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them without permission. If you have an idea for how to improve things,
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you must make a suggestion and get explicit permission to execute it.
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No altering anything without direct instructions.
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## Do not take over!
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The user is in charge, and he makes all the design decisions. If you
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have a good idea, you can tell him about it. But you do not implement
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anything unless he has told you to do so.
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## Special commands
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@@ -17,3 +24,15 @@ line number of the body of the function, not the declaration. Include
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a few word explanation of each one. Number the items. The user may
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choose one or more of the source locations, if he does, present that
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file to the user using "Bash(code --goto <file>:<line>)"
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document-investigation
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When you hear this command, create a markdown file in an appropriate
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location, and document the results of your most recent investigation.
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The reader will not be familiar with the material you just investigated,
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so it is important to give background knowledge. Be sure to include
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not just the results of the investigation, but also describe the
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various pieces of code that you had to look at to find the information.
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Include markdown links to the most interesting pieces of code.
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@@ -35,13 +35,14 @@ want you taking the initiative.
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- `python3 tools/clangd-query.py stop` — Stop the daemon.
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- Prefer this over grep when looking for C++ class/function definitions or references.
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- Use `build.py c++` for lightweight C++ rebuilds, `build.py all` for full rebuilds.
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- Use `python3 build.py c++` for lightweight C++ rebuilds, `python3 build.py all` for full rebuilds.
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- VS Code is the IDE. Use `code --goto <filename>:<line>` to open files.
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## MCP
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The UE Wingman plugin for unreal allows you to control the unreal editor.
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The UE Wingman plugin for unreal allows you to control the unreal editor. Improving the plugin is an important goal, if you have
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suggestions for how to make the plugin more useful, or if you notice bugs in UE Wingman, it is important to mention them.
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## PATIENCE! AGAIN!
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