Initial commit
BIN
cards/balance.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/beast.png
Normal file
|
After Width: | Height: | Size: 6.0 MiB |
BIN
cards/bricklayer.png
Normal file
|
After Width: | Height: | Size: 8.1 MiB |
BIN
cards/comet.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/cripple.png
Normal file
|
After Width: | Height: | Size: 7.4 MiB |
BIN
cards/deck.png
Normal file
|
After Width: | Height: | Size: 6.4 MiB |
BIN
cards/donjon.png
Normal file
|
After Width: | Height: | Size: 7.6 MiB |
BIN
cards/euryale.png
Normal file
|
After Width: | Height: | Size: 9.4 MiB |
BIN
cards/fates.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
13
cards/fix.sh
Normal file
@@ -0,0 +1,13 @@
|
||||
for file in \
|
||||
balance.png beast.png bricklayer.png comet.png cripple.png donjon.png euryale.png fates.png flames.png fool.png \
|
||||
gem.png idiot.png jester.png key.png knight.png leper.png moon.png owl.png rogue.png ruin.png skull.png \
|
||||
star.png sun.png talons.png throne.png tiger.png vizier.png void.png
|
||||
do
|
||||
sepia="${file%.png}_sepia.png"
|
||||
blend="${file%.png}_blend.png"
|
||||
|
||||
# Step 1: Create rich brown sepia version using grayscale + fill + tint
|
||||
# magick.exe convert "$file" -colorspace Gray -fill "#704214" -tint 80 "$sepia"
|
||||
|
||||
magick.exe convert "$sepia" "$file" -compose blend -define compose:args=40,60 -composite "$blend"
|
||||
done
|
||||
9
cards/fixone.sh
Normal file
@@ -0,0 +1,9 @@
|
||||
# Usage: bash fixone.sh input.png 60,40
|
||||
|
||||
input="$1"
|
||||
blend_ratio="$2"
|
||||
sepia="${input%.png}_sepia.png"
|
||||
output="${input%.png}_blend.png"
|
||||
|
||||
# Step 2: Blend sepia with original using specified ratio
|
||||
magick.exe convert "$sepia" "$input" -compose blend -define compose:args=$blend_ratio -composite "$output"
|
||||
BIN
cards/flames.png
Normal file
|
After Width: | Height: | Size: 9.9 MiB |
BIN
cards/fool.png
Normal file
|
After Width: | Height: | Size: 8.7 MiB |
BIN
cards/gem.png
Normal file
|
After Width: | Height: | Size: 9.6 MiB |
BIN
cards/idiot.png
Normal file
|
After Width: | Height: | Size: 9.3 MiB |
BIN
cards/jester.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/key.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/knight.png
Normal file
|
After Width: | Height: | Size: 9.6 MiB |
BIN
cards/leper.png
Normal file
|
After Width: | Height: | Size: 7.0 MiB |
BIN
cards/moon.png
Normal file
|
After Width: | Height: | Size: 9.5 MiB |
BIN
cards/owl.png
Normal file
|
After Width: | Height: | Size: 7.4 MiB |
BIN
cards/rogue.png
Normal file
|
After Width: | Height: | Size: 8.2 MiB |
BIN
cards/ruin.png
Normal file
|
After Width: | Height: | Size: 9.3 MiB |
9
cards/sepiaone.sh
Normal file
@@ -0,0 +1,9 @@
|
||||
# Usage: bash fixone.sh input.png 60,40
|
||||
|
||||
input="$1"
|
||||
blend_ratio="$2"
|
||||
sepia="${input%.png}_sepia.png"
|
||||
output="${input%.png}_blend.png"
|
||||
|
||||
# Step 2: Blend sepia with original using specified ratio
|
||||
magick.exe convert "$sepia" "$input" -compose blend -define compose:args=$blend_ratio -composite "$output"
|
||||
BIN
cards/skull.png
Normal file
|
After Width: | Height: | Size: 8.1 MiB |
BIN
cards/star.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/sun.png
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
cards/talons.png
Normal file
|
After Width: | Height: | Size: 8.7 MiB |
BIN
cards/throne.png
Normal file
|
After Width: | Height: | Size: 8.4 MiB |
BIN
cards/tiger.png
Normal file
|
After Width: | Height: | Size: 8.0 MiB |
BIN
cards/vizier.png
Normal file
|
After Width: | Height: | Size: 9.0 MiB |
BIN
cards/void.png
Normal file
|
After Width: | Height: | Size: 8.2 MiB |