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2026-05-24 02:39:07 -04:00
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@@ -317,9 +317,9 @@ where she got them, but the loot bag often contains
something relevant to what she needs. something relevant to what she needs.
The two Xaositects both come across as morons. For Sergei, The two Xaositects both come across as morons. For Sergei,
that perception is entirely deserved. But Jinn is a little that perception is entirely deserved. Jinn is
hard to pin down. She knows nothing, yet, she's very knowledge-free, but also, extremely intelligent, which is a
intelligent, which is a strange combination. strange combination.
Each time the PCs go to another location, there's a Each time the PCs go to another location, there's a
substantial chance that Sergei and Jinn will already be substantial chance that Sergei and Jinn will already be
@@ -408,12 +408,94 @@ thinking: Green's employees returned to the city of Sigil,
including Edric, the steward of Green's operation. If the including Edric, the steward of Green's operation. If the
PCs fail to remember this, let Lada remind them. PCs fail to remember this, let Lada remind them.
## Rico Learns who the Incantifers Are
## The Hall of Records ## The Hall of Records
## The Goblins in the Casino ## The Goblins in the Casino
## Sending to Rennick ## Sending to Rennick
The PCs should at this point be of high enough level to cast
the spell "sending." This spell allows the PCs to send a 25
word message to Rennick. Each time the PCs cast sending,
Rennick can send up to 25 words back.
Pretty much no matter what the PCs say, Rennick says:
> Incantifer, Crow, plans to kill me! I'm hiding from him.
> He may be spying right now! Say nothing! He's listening.
> Cast sending again.
At this point, the PCs are likely to have tons of questions.
If the PCs try asking questions, Rennick says:
> Cannot explain: Crow listening. Cannot come out of hiding.
> If you save me from Crow, I will cooperate with you.
> Will you help?
If the PCs agree to help, Crow says:
> DO NOT FIGHT CROW! Too deadly. Research strengths,
> weaknesses. Choose spells. Raid my stash, buy right equipment.
> Hire mercenary from Ysgard. When prepared, contact me.
This tells the PCs the rough outlines of what's going on
with Rennick, but it leaves a lot of unanswered questions:
* What is an "Incantifer?" What are Crow's powers?
* Why does Crow want to kill Rennick?
* How can the PCs find Crow?
* For that matter, how can the PCs *avoid* Crow until they're ready?
* "Hire mercenary from Ysgard." What mercenary from Ysgard? What are you talking about?
* "Raid my stash." What stash? Where is this stash?
* "Buy right equipment." What is the "right equipment?"
* Where is Rennick hiding?
The PCs will have to figure out the answers to these questions
by themselves. Any further attempt to send messages to Rennick
will result in Rennick saying:
> Stop casting sending, too dangerous. May be possible to
> trace you. I know you are smart. Info you need is out there.
Now, that's a lot of open-ended questions. Fortunately,
Rico Sparks is a big help. Rico is a tout, an information broker,
so he knows how things work and where to find useful information.
He can do all of the following:
* Rico has heard of the incantifers. He volunteers to research them.
* He observes that Rennick's coworkers might know something.
* Rico volunteers to find out where Rennick's house is: he will succeed.
* Rico doesn't know who the mercenary from Ysgard is, but he says, "based on the wording, it's clear that Rennick has somebody specific in mind."
Rico also amplifies what Rennick said about "Do not fight Crow".
Rico says:
> Back in Saint Parnas, you guys were big fishes in a little
> pond. But here in the Cage, you're not in a little pond
> any more. There are people walking around on these
> streets who are archdemons in disguise. There are wizards
> who are famous all over the multiverse. There are
> servants of the gods walking these streets. If you go
> starting fights with powerful people, you're going to put
> yourselves in the dead book *very* fast. If this Rennick
> is so scared of Crow, then you would have to be real
> leatherheads to fight him unprepared.
## Rennick's House ## Rennick's House
## The Mercenary from Ysgard ## The Mercenary from Ysgard