## Lada, Priestess of Tymora (Level 4 NPC) Small humanoid (halfling) AC 15 (chain shirt, shield) HP 36 Speed 25 ft STR 8 (−1), DEX 14 (+2), CON 12 (+1), INT 18(+4), WIS 16 (+3), CHA 9(-1) Proficiency +2 Saving throws: STR −1, DEX +2, CON +1, INT +4, WIS +5\*, CHA +1\*   (\*proficient) **Halfling Nimbleness:** Can move through the space of any creature larger than her. **Dagger:** +4 to hit, reach 5ft, 1d4+2 damage. **Equipment:** Chain shirt, shield bearing Tymora's symbol, mace, holy symbol.
## Lada's Spells Spellcasting ability Wisdom. Spell save DC 13, Spell Attack +5 Spell slots: 1( )( )( )( ) 2( )( )( ) Cantrip: **sacred flame** — 60 ft range; target makes a Dex save or takes 1d8 radiant damage (cover provides no bonus). LV1: **bless** — 30 ft, up to 3 creatures, concentration 1 min. Blessed creatures add +1d4 to all attack rolls and saving throws. LV1: **cure wounds** — Touch; heals 1d8 + spellcasting modifier (+ 1d8 per slot above 1st). No attack roll or save. LV1: **guiding bolt** — Ranged spell attack, 120 ft, 4d6 radiant damage on hit. Next attack roll against the target has advantage. LV1: **charm person** (domain) — 30 ft, Wis save (advantage if in combat); on fail, target is charmed for 1 hour, treating you as a friendly acquaintance. Target knows it was charmed afterward. LV1: **disguise self** (domain) — Self only, 1 hour, no concentration. Alter your appearance up to 1 ft height change; observers can make an Int (Investigation) check vs. your spell save DC to see through it. LV2: **blindness/deafness** — 30 ft, Con save; on fail, target is blinded or deafened (your choice) for 1 min, repeating the save each turn. Upcasting adds one target per slot above 2nd. LV2: **lesser restoration** — Touch, instantaneous. Cures one disease or one of: blinded, deafened, paralyzed, or poisoned. LV2: **mirror image** (domain) — Self, 1 min, no concentration. Creates 3 duplicates; roll d20 when targeted to see if a duplicate intercepts. Duplicate AC = 10 + Dex mod. LV2: **pass without trace** (domain) — 30 ft aura, concentration 1 hour. You and companions gain +10 to Stealth and leave no tracks. LV2: **prayer of healing** — 30 ft, 10-minute cast; up to 6 creatures each regain 2d8 + spellcasting modifier HP. No effect on undead or constructs. LV2: **spiritual weapon** — Bonus action, 60 ft; summons spectral weapon making melee spell attacks for 1d8 + spellcasting modifier force damage. No concentration, lasts 1 min.