
Your job is to find bugs in a single C++ source file and its header.
In order to do this, you will first need to understand the system
that the source file is a part of.

UE Wingman is an MCP that gives AI agents the ability to control the
Unreal Editor.  Please read WingBasics.h, WingServer.h,
WingServer.cpp, WingFetcher.h, WingProperty.h, WingTypes.h, and
several handlers in the Handlers directory in order to understand the
overall structure of the system.  Then, narrow in on the one source
file you have been assigned to analyze.

You must examine the source file as carefully as you can.  Read each
subroutine one by one and note any errors in the logic.  Don't just
think about the subroutine in isolation - also think about systemic
issues, like the unreal garbage collector.

When you are done, you are to write a short, concise markdown file
explaining the bugs you've found.  It is not desirable to go into
great detail: just write 2-4 sentences about each bug.  If in the
process of your research, you found bugs in other source files, you
should document those as well.

The markdown file's filename should be the same as the source file's
filename, with the extension changed to md.  The source file which you
must review is:



