From 0d94b1b9afc30d2a8ec6dae7174a7d732dd43c8d Mon Sep 17 00:00:00 2001 From: jyelon Date: Tue, 5 Mar 2024 14:47:16 -0500 Subject: [PATCH] Start in client mode instead of server --- Source/Integration/IntegrationGameModeBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Integration/IntegrationGameModeBase.cpp b/Source/Integration/IntegrationGameModeBase.cpp index 26f9b452..7f71b30b 100644 --- a/Source/Integration/IntegrationGameModeBase.cpp +++ b/Source/Integration/IntegrationGameModeBase.cpp @@ -260,7 +260,7 @@ void AIntegrationGameModeBase::BeginPlay() { std::string_view srcpakv = srcpak.view(); char* argv[1]; - argv[0] = const_cast("lpxserver"); + argv[0] = const_cast("lpxclient"); w->play_initialize(w.Get(), 1, argv, srcpakv.size(), srcpakv.data(), ""); if (w->error[0]) {