Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks

This commit is contained in:
2026-02-06 17:34:26 -05:00
parent a2e179e15b
commit 56765fdc16
28 changed files with 731 additions and 165 deletions

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@@ -63,7 +63,7 @@ When you're typing commands into a lua interpreter interactively, you inevitably
```lua
a = tangible.actor() get a pointer to my actor
tangible.animate(a, nil, {action="warpto", xyz={100,100,100}})
tangible.animate{tan=a, anim={action="warpto", xyz={100,100,100}}}
```
You just created a temporary variable, *a*. In a normal lua interactive shell, these temporary variables go into the global environment table.