Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks

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2026-02-06 17:34:26 -05:00
parent a2e179e15b
commit 56765fdc16
28 changed files with 731 additions and 165 deletions

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@@ -6,7 +6,7 @@ Most of the Luprex engine is 'event-driven'. The event-driven design makes certa
To be clear about what I mean by "event driven," think of a traditional Finite State Machine (FSM). Here's an example FSM, for a coin-operated turnstile:
![](The%20Event-Driven%20Structure%20of%20the%20Engine_html_f481ae616a8b35e1.png)
![](Images/The%20Event-Driven%20Structure%20of%20the%20Engine_html_f481ae616a8b35e1.png)
So this example FSM has two *events* that it can process: a person can insert a coin, and a person can push through the turnstile.