Changing drv_invoke to drv_call_function

This commit is contained in:
2024-09-03 21:57:40 -04:00
parent 328451c0a4
commit 9f0f96556f
6 changed files with 19 additions and 14 deletions

View File

@@ -33,7 +33,7 @@ public:
static void LuaCallAddBooleanParameter(UObject *context, bool pbool);
UFUNCTION(BlueprintCallable, meta = (WorldContext = "context"), Category = Luprex)
static void LuaCallInvoke(UObject *context, bool background);
static void LuaCallInvoke(UObject *context, AActor *place);
UFUNCTION(BlueprintCallable, meta = (WorldContext = "context"), Category = Luprex)
static void InvokeEngioMove(UObject *context, const FString &action, const FVector &xyz, double facing);