A Bunch of miscellaneous refactoring

This commit is contained in:
2024-09-24 22:13:56 -04:00
parent 0b7049cf5a
commit a295ff5e53
13 changed files with 33 additions and 36 deletions

View File

@@ -27,7 +27,7 @@ public:
// the fallback function instead. If that isn't found either, returns false.
//
UFUNCTION(BlueprintCallable, Meta = (DefaultToSelf = "target"), Category = "Luprex|Utility")
static void CallFunctionByName(UObject *target, const FString &NamePart1, const FString &NamePart2, const FString &fallback);
static void CallFunctionByName(UObject *target, const FString &NamePart1, const FString &NamePart2, const FString &fallback, bool bFailIfNotFound = true);
// Get the axis-aligned bounding box of an actor.
//