Lots of work on look-at widgets

This commit is contained in:
2025-04-07 16:48:27 -04:00
parent e81134473e
commit d35125eb70
24 changed files with 554 additions and 379 deletions

View File

@@ -5,15 +5,14 @@
#include "EdGraphSchema_K2.h"
static void FatalBlueprintError(const TCHAR *message) {
FBlueprintExceptionInfo ExceptionInfo(EBlueprintExceptionType::FatalError, FText::FromString(FString(message)));
FBlueprintCoreDelegates::ThrowScriptException(FFrame::GetThreadLocalTopStackFrame()->Object, *FFrame::GetThreadLocalTopStackFrame(), ExceptionInfo);
}
static void CheckNotEmpty(const FlxStreamBuffer &sb) {
if (sb.empty()) {
FatalBlueprintError(TEXT("Must use LuaCallBegin before other LuaCall steps"));
static bool NotInitialized(const FlxStreamBuffer &sb) {
if (sb.empty())
{
UE_LOG(LogBlueprint, Error, TEXT("Must use LuaCallBegin before other LuaCall steps"));
return true;
}
return false;
}
static constexpr uint64_t ParseNameAsToken(std::string_view str) {
@@ -219,8 +218,8 @@ void UlxLuaCallLibrary::LuaCallInvoke(UObject *context, AActor *place)
{
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
mode->LuaCallEnd(InvocationKind::LUA_INVOKE, place);
if (NotInitialized(sb)) return;
mode->LuaCallEnd(InvocationKind::LUA_INVOKE, place);
}
@@ -228,7 +227,7 @@ void UlxLuaCallLibrary::LuaCallProbe(UObject *context, AActor *place)
{
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
mode->LuaCallEnd(InvocationKind::LUA_PROBE, place);
}
@@ -254,7 +253,7 @@ UlxLuaValues *UlxLuaCallLibrary::LuaCallGetRest(UObject *context)
void UlxLuaCallLibrary::LuaCallArgument_string(UObject *context, const FString &pstring) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::STRING);
sb.write_string(pstring);
}
@@ -263,12 +262,13 @@ void UlxLuaCallLibrary::LuaCallArgument_name(UObject *context, const FName &pnam
FTCHARToUTF8 utf8str(pname.ToString());
std::string_view namestr(utf8str.Get(), utf8str.Length());
uint64_t tokvalue = ParseNameAsToken(namestr);
if ((tokvalue == 0) && !namestr.empty()) {
FatalBlueprintError(TEXT("Names passed to lua must be short, and must contain only lowercase and digits"));
if ((tokvalue == 0) && !namestr.empty())
{
UE_LOG(LogBlueprint, Error, TEXT("Names passed to lua must be short, and must contain only lowercase and digits"));
}
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::TOKEN);
sb.write_string(namestr);
}
@@ -276,7 +276,7 @@ void UlxLuaCallLibrary::LuaCallArgument_name(UObject *context, const FName &pnam
void UlxLuaCallLibrary::LuaCallArgument_float(UObject *context, double pfloat) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::NUMBER);
sb.write_double(pfloat);
}
@@ -284,7 +284,7 @@ void UlxLuaCallLibrary::LuaCallArgument_float(UObject *context, double pfloat) {
void UlxLuaCallLibrary::LuaCallArgument_int(UObject *context, int value) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::NUMBER);
sb.write_double(value);
}
@@ -292,7 +292,7 @@ void UlxLuaCallLibrary::LuaCallArgument_int(UObject *context, int value) {
void UlxLuaCallLibrary::LuaCallArgument_vector(UObject *context, const FVector &pvector) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::VECTOR);
sb.write_fvector(pvector);
}
@@ -300,7 +300,7 @@ void UlxLuaCallLibrary::LuaCallArgument_vector(UObject *context, const FVector &
void UlxLuaCallLibrary::LuaCallArgument_vector2d(UObject *context, const FVector2D &pvector) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::VECTOR);
sb.write_double(pvector.X);
sb.write_double(pvector.Y);
@@ -310,7 +310,7 @@ void UlxLuaCallLibrary::LuaCallArgument_vector2d(UObject *context, const FVector
void UlxLuaCallLibrary::LuaCallArgument_boolean(UObject *context, bool pbool) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetBuffer();
CheckNotEmpty(sb);
if (NotInitialized(sb)) return;
sb.write_simple_dynamic_tag(SimpleDynamicTag::BOOLEAN);
sb.write_bool(pbool);
}
@@ -327,7 +327,11 @@ FString UlxLuaCallLibrary::LuaCallReturnValue_string(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::STRING) FatalBlueprintError(TEXT("expected lua to return a string"));
if (tag != SimpleDynamicTag::STRING)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a string"));
return TEXT("");
}
return sb.read_fstring();
}
@@ -335,7 +339,11 @@ FName UlxLuaCallLibrary::LuaCallReturnValue_name(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::TOKEN) FatalBlueprintError(TEXT("expected lua to return a name"));
if (tag != SimpleDynamicTag::TOKEN)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a name"));
return FName();
}
return sb.read_fname();
}
@@ -343,7 +351,11 @@ double UlxLuaCallLibrary::LuaCallReturnValue_float(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::NUMBER) FatalBlueprintError(TEXT("expected lua to return a float"));
if (tag != SimpleDynamicTag::NUMBER)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a float"));
return 0.0;
}
return sb.read_double();
}
@@ -351,7 +363,11 @@ int UlxLuaCallLibrary::LuaCallReturnValue_int(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::NUMBER) FatalBlueprintError(TEXT("expected lua to return a number"));
if (tag != SimpleDynamicTag::NUMBER)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a number"));
return 0;
}
return int(sb.read_double());
}
@@ -359,7 +375,11 @@ FVector UlxLuaCallLibrary::LuaCallReturnValue_vector(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::VECTOR) FatalBlueprintError(TEXT("expected lua to return a vector"));
if (tag != SimpleDynamicTag::VECTOR)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a vector"));
return FVector();
}
return sb.read_fvector();
}
@@ -367,8 +387,12 @@ FVector2D UlxLuaCallLibrary::LuaCallReturnValue_vector2d(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::VECTOR) FatalBlueprintError(TEXT("expected lua to return a vector"));
FVector v = sb.read_fvector();
if (tag != SimpleDynamicTag::VECTOR)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a vector"));
return FVector2D();
}
FVector v = sb.read_fvector();
return FVector2D(v.X, v.Y);
}
@@ -376,7 +400,169 @@ bool UlxLuaCallLibrary::LuaCallReturnValue_boolean(UObject *context) {
ALuprexGameModeBase *mode = ALuprexGameModeBase::FromContext(context);
FlxStreamBuffer &sb = mode->LuaCallGetResult();
SimpleDynamicTag tag = sb.read_simple_dynamic_tag();
if (tag != SimpleDynamicTag::BOOLEAN) FatalBlueprintError(TEXT("expected lua to return a boolean"));
return sb.read_bool();
if (tag != SimpleDynamicTag::BOOLEAN)
{
UE_LOG(LogBlueprint, Error, TEXT("expected lua to return a boolean"));
return false;
}
return sb.read_bool();
}
/////////////////////////////////////////////////////////////////
//
// Returning the rest of the lua return values as an array.
//
/////////////////////////////////////////////////////////////////
void UlxLuaValues::Empty()
{
Serialized.clear();
Types.Empty();
Data.Empty();
Cursor = 0;
}
bool UlxLuaValues::Initialize(std::string_view data)
{
Empty();
Serialized = data;
const char *SerializedChar = &Serialized[0];
FlxStreamBuffer Decoder(Serialized);
while (!Decoder.empty())
{
SimpleDynamicTag Tag = Decoder.read_simple_dynamic_tag();
int64 Pos = Decoder.total_reads();
ElxLuaValueType Type;
switch (Tag)
{
case SimpleDynamicTag::BOOLEAN: Type=ElxLuaValueType::Boolean; Decoder.read_bool(); break;
case SimpleDynamicTag::NUMBER: Type=ElxLuaValueType::Float; Decoder.read_double(); break;
case SimpleDynamicTag::STRING: Type=ElxLuaValueType::String; Decoder.read_string_view(); break;
case SimpleDynamicTag::TOKEN: Type=ElxLuaValueType::Name; Decoder.read_string_view(); break;
case SimpleDynamicTag::VECTOR: Type=ElxLuaValueType::Vector; Decoder.read_fvector(); break;
default: {
Empty();
return false;
}
}
int64 Pos2 = Decoder.total_reads();
Types.Add(Type);
Data.Add(std::string_view(SerializedChar + Pos, Pos2 - Pos));
}
return true;
}
FString UlxLuaValues::DebugString() const
{
TStringBuilder<2048> Output;
Output << TEXT("{ ");
for (int i = 0; i < Types.Num(); i++)
{
if (i > 0) Output << TEXT(", ");
ElxLuaValueType Type = Types[i];
FlxStreamBuffer Decoder(Data[i]);
switch (Type)
{
case ElxLuaValueType::Boolean:
Output << Decoder.read_bool();
break;
case ElxLuaValueType::Float:
Output << FString::Printf(TEXT("%lf"), Decoder.read_double());
break;
case ElxLuaValueType::String:
Output << TEXT("\"") << Decoder.read_fstring() << TEXT("\"");
break;
case ElxLuaValueType::Name:
Output << Decoder.read_fname();
break;
case ElxLuaValueType::Vector: {
FVector Vec = Decoder.read_fvector();
Output << FString::Printf(TEXT("(%lf, %lf, %lf)"), Vec.X, Vec.Y, Vec.Z);
break;
}
}
}
Output << TEXT(" }");
return Output.ToString();
}
bool UlxLuaValues::CheckType(ElxLuaValueType Type, ElxLuaValueType Desired)
{
if (Type != Desired)
{
FString TypeName = StaticEnum<ElxLuaValueType>()->GetDisplayNameTextByValue(int64(Type)).ToString();
FString DesiredName = StaticEnum<ElxLuaValueType>()->GetDisplayNameTextByValue(int64(Desired)).ToString();
UE_LOG(LogBlueprint, Error, TEXT("Expected a value of type %s, but found %s instead."), *DesiredName, *TypeName);
return false;
}
return true;
}
ElxLuaValueType UlxLuaValues::GetType(int n) const
{
if (n < 0) return ElxLuaValueType::None;
if (n >= Types.Num()) return ElxLuaValueType::None;
return Types[Cursor];
}
//
// Get the Nth value in the array. Array bounds-checking
// is handled by 'GetType', which returns 'None' for out-of-bounds
// accesses.
//
FString UlxLuaValues::GetString(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::String)) return FString();
FlxStreamBuffer Decoder(Data[n]);
return Decoder.read_fstring();
}
FName UlxLuaValues::GetName(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Name)) return FName();
FlxStreamBuffer Decoder(Data[n]);
return Decoder.read_fname();
}
double UlxLuaValues::GetFloat(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Float)) return 0.0;
FlxStreamBuffer Decoder(Data[n]);
return Decoder.read_double();
}
int UlxLuaValues::GetInt(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Float)) return 0;
FlxStreamBuffer Decoder(Data[n]);
return int(Decoder.read_double());
}
FVector UlxLuaValues::GetVector(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Vector)) return FVector();
FlxStreamBuffer Decoder(Data[n]);
return Decoder.read_fvector();
}
FVector2D UlxLuaValues::GetVector2D(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Vector)) return FVector2D();
FlxStreamBuffer Decoder(Data[n]);
FVector v = Decoder.read_fvector();
return FVector2D(v.X, v.Y);
}
bool UlxLuaValues::GetBoolean(int n) const
{
if (!CheckType(GetType(n), ElxLuaValueType::Boolean)) return false;
FlxStreamBuffer Decoder(Data[n]);
return Decoder.read_bool();
}