Lots of work on look-at widgets
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@@ -1,154 +1,3 @@
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#include "StringDecoder.h"
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void UlxLuaValues::Empty()
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{
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Serialized.clear();
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Types.Empty();
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Data.Empty();
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Cursor = 0;
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}
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bool UlxLuaValues::Initialize(std::string_view data)
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{
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Empty();
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Serialized = data;
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const char *SerializedChar = &Serialized[0];
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FlxStreamBuffer Decoder(Serialized);
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while (!Decoder.empty())
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{
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SimpleDynamicTag Tag = Decoder.read_simple_dynamic_tag();
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int64 Pos = Decoder.total_reads();
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ElxLuaValueType Type;
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switch (Tag)
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{
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case SimpleDynamicTag::BOOLEAN: Type=ElxLuaValueType::Boolean; Decoder.read_bool(); break;
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case SimpleDynamicTag::NUMBER: Type=ElxLuaValueType::Float; Decoder.read_double(); break;
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case SimpleDynamicTag::STRING: Type=ElxLuaValueType::String; Decoder.read_string_view(); break;
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case SimpleDynamicTag::TOKEN: Type=ElxLuaValueType::Name; Decoder.read_string_view(); break;
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case SimpleDynamicTag::VECTOR: Type=ElxLuaValueType::Vector; Decoder.read_fvector(); break;
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default: {
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Empty();
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return false;
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}
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}
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int64 Pos2 = Decoder.total_reads();
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Types.Add(Type);
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Data.Add(std::string_view(SerializedChar + Pos, Pos2 - Pos));
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}
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return true;
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}
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FString UlxLuaValues::DebugString() const
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{
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TStringBuilder<2048> Output;
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Output << TEXT("{ ");
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for (int i = 0; i < Types.Num(); i++)
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{
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if (i > 0) Output << TEXT(", ");
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ElxLuaValueType Type = Types[i];
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FlxStreamBuffer Decoder(Data[i]);
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switch (Type)
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{
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case ElxLuaValueType::Boolean:
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Output << Decoder.read_bool();
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break;
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case ElxLuaValueType::Float:
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Output << FString::Printf(TEXT("%lf"), Decoder.read_double());
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break;
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case ElxLuaValueType::String:
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Output << TEXT("\"") << Decoder.read_fstring() << TEXT("\"");
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break;
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case ElxLuaValueType::Name:
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Output << Decoder.read_fname();
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break;
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case ElxLuaValueType::Vector: {
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FVector Vec = Decoder.read_fvector();
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Output << FString::Printf(TEXT("(%lf, %lf, %lf)"), Vec.X, Vec.Y, Vec.Z);
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break;
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}
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}
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}
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Output << TEXT(" }");
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return Output.ToString();
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}
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bool UlxLuaValues::CheckType(ElxLuaValueType Type, ElxLuaValueType Desired)
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{
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if (Type != Desired)
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{
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FString TypeName = StaticEnum<ElxLuaValueType>()->GetDisplayNameTextByValue(int64(Type)).ToString();
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FString DesiredName = StaticEnum<ElxLuaValueType>()->GetDisplayNameTextByValue(int64(Desired)).ToString();
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UE_LOG(LogBlueprint, Error, TEXT("Expected a value of type %s, but found %s instead."), *DesiredName, *TypeName);
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return false;
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}
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return true;
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}
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ElxLuaValueType UlxLuaValues::GetType(int n) const
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{
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if (n < 0) return ElxLuaValueType::None;
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if (n >= Types.Num()) return ElxLuaValueType::None;
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return Types[Cursor];
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}
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//
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// Get the Nth value in the array. Array bounds-checking
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// is handled by 'GetType', which returns 'None' for out-of-bounds
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// accesses.
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//
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FString UlxLuaValues::GetString(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::String)) return FString();
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FlxStreamBuffer Decoder(Data[n]);
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return Decoder.read_fstring();
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}
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FName UlxLuaValues::GetName(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Name)) return FName();
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FlxStreamBuffer Decoder(Data[n]);
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return Decoder.read_fname();
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}
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double UlxLuaValues::GetFloat(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Float)) return 0.0;
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FlxStreamBuffer Decoder(Data[n]);
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return Decoder.read_double();
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}
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int UlxLuaValues::GetInt(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Float)) return 0;
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FlxStreamBuffer Decoder(Data[n]);
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return int(Decoder.read_double());
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}
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FVector UlxLuaValues::GetVector(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Vector)) return FVector();
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FlxStreamBuffer Decoder(Data[n]);
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return Decoder.read_fvector();
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}
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FVector2D UlxLuaValues::GetVector2D(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Vector)) return FVector2D();
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FlxStreamBuffer Decoder(Data[n]);
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FVector v = Decoder.read_fvector();
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return FVector2D(v.X, v.Y);
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}
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bool UlxLuaValues::GetBoolean(int n) const
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{
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if (!CheckType(GetType(n), ElxLuaValueType::Boolean)) return false;
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FlxStreamBuffer Decoder(Data[n]);
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return Decoder.read_bool();
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}
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