diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index a3f1cdb4..07906062 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -7,11 +7,11 @@ GameViewportClientClassName=/Script/Integration.lxViewportClient [/Script/EngineSettings.GameMapsSettings] -GameDefaultMap=/Game/LpxLevel.LpxLevel +GameDefaultMap=/Game/LpxBasicLevel.LpxBasicLevel GlobalDefaultGameMode=/Game/Luprex/lxGameMode.lxGameMode_C GameInstanceClass=/Script/IntegrationV7.GameInstanceV7 GlobalDefaultServerGameMode=/Game/IntegrationGameModeBaseBP.IntegrationGameModeBaseBP_C -EditorStartupMap=/Game/LpxLevel.LpxLevel +EditorStartupMap=/Game/LpxBasicLevel.LpxBasicLevel [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True diff --git a/Content/LpxBasicLevel.umap b/Content/LpxBasicLevel.umap new file mode 100644 index 00000000..ba77f2f3 --- /dev/null +++ b/Content/LpxBasicLevel.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06024576fccf8c99c94a29f354415f42d545ab283aff59d70668f61cf546b3b1 +size 810908 diff --git a/Docs/TODO-List.md b/Docs/TODO-List.md index 8491d0ea..c13379a5 100644 --- a/Docs/TODO-List.md +++ b/Docs/TODO-List.md @@ -16,6 +16,11 @@ meant to be used for rapid update after the player invokes a thread on that one * Do we really need can_be_controlled? +* Think about terrain / backgrounds + +* Think about downloading assets + + Secret / semi-secret variables Secret functions