//////////////////////////////////////////////////////////// // // FormatDataLibrary.h // // Functions that convert data into // FFormatArgumentData structs, so that the data // can be passed to FText::Format. // //////////////////////////////////////////////////////////// #pragma once #include "CoreMinimal.h" #include "InputCoreTypes.h" #include "HAL/Platform.h" #include "UObject/ObjectMacros.h" #include "UObject/UObjectGlobals.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "FormatDataLibrary.generated.h" class UlxLuaValues; struct FlxAnimationStep; struct FlxMovementComponentState; //////////////////////////////////////////////////////////// // // UlxFormatDataLibrary // // The FormatLogMessage K2Node scans this library using // reflection, looking for functions that have a parameter // named "AutoConvertedValue". It uses the type of that // parameter to determine which function to call for a given // pin type. // //////////////////////////////////////////////////////////// UCLASS(MinimalAPI) class UlxFormatDataLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataBool(bool AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataByte(uint8 AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataInt(int AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataInt64(int64 AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataFloat(float AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataDouble(double AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataText(FText AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataString(FString AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataName(FName AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataKey(FKey AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataGender(ETextGender AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataObject(UObject *AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataVector(const FVector &AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataVector2D(const FVector2D &AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataRotator(const FRotator &AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataTransform(const FTransform &AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataLuaValues(const UlxLuaValues *AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataAnimationStep(const FlxAnimationStep &AutoConvertedValue, const FString &Name); UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataMovementComponentState(const FlxMovementComponentState &AutoConvertedValue, const FString &Name); // For pins that were never connected. // UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataBlank(const FString &Name); // For pins of enum types. // UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility") static FFormatArgumentData FormatArgumentDataEnum(uint8 Value, const FString &Name, const UObject *PinSubCategoryObject); };