#include "viewer.hpp" Viewer::Viewer() { world_.reset(new World); world_->init_standalone(); } Viewer::~Viewer() { } int64_t Viewer::get_player_id() { return 1; } void Viewer::update_gui(int64_t id, Gui *gui) { gui->add_menu_item("north", "north"); gui->add_menu_item("south", "south"); gui->add_menu_item("east", "east"); gui->add_menu_item("west", "west"); gui->add_menu_item("build", "build"); gui->add_menu_item("destroy", "destroy"); }