# This makefile just invokes the unreal build system, then the luprex build system. # # Do not edit Makefile, instead, edit Makefile.tpl.txt # # It is not usually necessary to rebuild the intellisense database # unless you've added a source file. # all: (cd luprex ; make all) [UNREALENGINE]/Engine/Build/BatchFiles/[BUILD_BAT] -waitmutex IntegrationEditor [OS] DebugGame [INTEGRATION]/Integration.uproject clean: (cd luprex ; make clean) [UNREALENGINE]/Engine/Build/BatchFiles/[BUILD_BAT] -waitmutex IntegrationEditor [OS] DebugGame [INTEGRATION]/Integration.uproject -clean rm -f .vscode/compile_commands.json intellisense: all (cd [INTEGRATION] ; find Intermediate -type f -name '*.rsp' -print0 | tar --null -czf rsp_files.tgz --files-from=-) (cd [UNREALENGINE] ; find Engine -type f -name '*.rsp' -print0 | tar --null -czf rsp_files.tgz --files-from=-) [UNREALENGINE]/Engine/Build/BatchFiles/[BUILD_BAT] -waitmutex UnrealEditor [OS] DebugGame -mode=GenerateClangDatabase -OutputDir=[UNREALENGINE]/.vscode [UNREALENGINE]/Engine/Build/BatchFiles/[BUILD_BAT] -waitmutex IntegrationEditor [OS] DebugGame [INTEGRATION]/Integration.uproject -mode=GenerateClangDatabase -OutputDir=[UNREALENGINE]/.vscode cat [UNREALENGINE]/.vscode/compile_commands.json >> [INTEGRATION]/.vscode/compile_commands.json (cd [INTEGRATION] ; tar xfz rsp_files.tgz) (cd [UNREALENGINE] ; tar xfz rsp_files.tgz) rm -f [INTEGRATION]/rsp_files.tgz [UNREALENGINE]/rsp_files.tgz