These instructions are a work in progress. To build the integration project: Install Unreal Engine from source, in $HOME/UnrealEngine Install an IDE - On Windows, install visual studio 2020 - On Linux, install visual studio code (aka 'vscode') Git clone the integration repository in $HOME/integration Run 'make-makefiles.py' to create all the build files and project files. You can now launch the IDE. - In linux, the command is 'code Integration.code-workspace' If the IDE is vscode, the IDE will tell you that some plugins are recommended. The recommendations are good: install them. In vscode, to build luprex: - Click 'Terminal' menu - Click 'Run Task...' - Click 'Build Luprex' In vscode, to build the game: - Click 'Terminal' menu - Click 'Run Task...' - Click 'IntegrationEditor Linux DebugGame Build' To build from the command line, type 'make luprex' or 'make game'.