#include "invocation.hpp" void InvocationData::serialize(StreamBuffer *sb) const { assert(int(size()) < 65536); sb->write_uint16(size()); for (const auto &pair : *this) { sb->write_string(pair.first); sb->write_string(pair.second); } } void InvocationData::deserialize(StreamBuffer *sb) { clear(); int size = sb->read_uint16(); for (int i = 0; i < size; i++) { std::string key = sb->read_string(); std::string val = sb->read_string(); (*this)[key] = val; } } Invocation::Invocation() : kind_(KIND_INVALID), actor_(0), place_(0) {} Invocation::Invocation(Kind kind, int64_t actor, int64_t place, const std::string &action, const InvocationData &data) : kind_(kind), actor_(actor), place_(place), action_(action), data_(data) {} void Invocation::serialize(StreamBuffer *sb) const { sb->write_uint8(kind_); sb->write_int64(actor_); sb->write_int64(place_); sb->write_string(action_); data_.serialize(sb); } void Invocation::deserialize(StreamBuffer *sb) { kind_ = Kind(sb->read_uint8()); actor_ = sb->read_int64(); place_ = sb->read_int64(); action_ = sb->read_string(); data_.deserialize(sb); }