////////////////////////////////////////////////////////////// // // STREAMBUFFER // // Serves as a buffer for buffered I/O operations. Has rather sophisticated // methods to help serialize and deserialize data. // // The semantics of this class contain a lot of subtlety! Please read the // documentation carefully. // // TELLING LINUX TO READ A FILE DESCRIPTOR INTO A STREAMBUFFER // // It is possible to read from a linux file descriptor, directly into a stream // buffer. You should do this, it's very efficient. Here is how you do it: // // // With linux read, you have to pick an arbitrary buffer size. // const int bufsize = 16384; // // // Allocate transient space in the streambuffer. // char *space = streambuffer.make_space(bufsize); // // // Call the linux 'read' function. // ssize_t bytes_read = read(fd, space, bufsize); // // // Append the bytes read to the streambuffer. // streambuffer.wrote_space(bytes_read); // // The make_space operation allocates an array of bytes where the data can be // written, and returns a pointer to that array of bytes. The read operation // fills some or all of the allocated bytes. Finally, the wrote_space operation // notifies the StreamBuffer that some of the bytes have been filled with data. // These bytes are appended to the StreamBuffer. // // The pointer returned by 'make_space' is only valid until you mutate the // StreamBuffer. Therefore, you should call 'make_space', then immediately fill // the bytes. It is imperative that 'wrote_space' be the first mutator after // 'make_space.' You should think of 'make_space' followed by 'wrote_space' as // a single two-phase operation. // // THE OVERWRITE_INT METHODS: // // These overwrite methods are meant to help deal with this situation: you want // to write a length followed by some data, but you don't know the length until // after you've written the data. The workaround: write a dummy length, then // write the data, and then overwrite the previously-written length with the // correct length. This is the construction that accomplishes this: // // // Write the dummy length, this will get overwritten. // streambuffer.write_int32(0); // // // Write the data, and calculate its length in bytes. // int64_t write_count_1 = streambuffer.total_writes(); // write_data(stream); // int64_t write_count_2 = streambuffer.total_writes(); // int64_t data_len = write_count_2 - write_count_1; // // // Overwrite the previously-written dummy length. // streambuffer.overwrite_int32(write_count_1, data_len); // // Almost all of this is self-explanatory, but the last line is interesting. In // order to know what part of the buffer to overwrite, overwrite_int uses // write_count_1 as a pointer into the buffer - it points immedately to the // right of the integer to overwrite. // // OVERWRITE_INT LIMITS // // If you use write_int to write an integer into the buffer, you are allowed to // overwrite that integer UNTIL you do a read from the buffer. Once you do a // read, it is no longer legal to overwrite ints that you wrote BEFORE the read. // // WRITE_STRING STORES THE STRING LENGTH, WRITE_BYTES DOES NOT // // write_string writes a string into the buffer and prepends a length. The // encoding of the length field is designed to be efficient for short strings // but still capable of encoding long lengths. // // write_bytes doesn't store the data length in the buffer. It's just a raw // write of bytes. // // STREAM EXCEPTIONS // // If you do a read_int64, but the buffer doesn't contain the necessary 8 bytes, // it throws a StreamEof exception. In general, during reading, the following // common situations generate StreamEof or StreamCorruption exceptions: // // * not enough bytes to satisfy a 'read' call: StreamEof // * call read_eof, but the buffer is not empty: StreamCorruption // * call read_string, but the string is unreasonably long: StreamCorruption // // Exceptions are only generated when reading from a stream that contains bad // data. Any other error generates a full-blown abort. For example, if you try // to write to a stream that's not open for writing, that's an abort, not an // exception. Write operations never generate exceptions. // // Sometimes, it is convenient to throw StreamCorruption yourself, if you detect // that the data you've read from a stream is invalid. This can make error // handling a little cleaner. // // READ BYTES POINTER VALIDITY // // When you call read_bytes, it returns a pointer to a block of bytes. This // pointer only remains valid until you do a 'write' into the stream. // // UNREADING BYTES // // It's possible to 'unread' bytes that you've already read from a stream. This // makes it possible to read those same bytes again. // // A common situation where this might be useful is: you're decoding a message, // but you discover halfway through the process of decoding the message that you // haven't received the whole message yet. In that case, it may be desirable to // unread the partial message, so that you can wait for the rest of the message // to be received. // // Here is the construction that accomplishes this: // // // Get the stream's read count before parsing the message. // size_t read_count_before = streambuffer.total_reads(); // // // Parse the message, but if there's an EOF, deal with it: // try { // // Parse the message. // int32_t value1 = streambuffer.read_int32(); // eng::string value2 = streambuffer.read_string(maxlen); // int64_t value3 = streambuffer.read_int64(); // // // Great! I got the whole message. // execute_message(value1, value2, value3); // } catch (StreamEof) { // // I ran out of bytes. Unread the message. // streambuffer.unread(read_count_before); // } // // UNREAD LIMITS // // If you read bytes from a stream, that data can be 'unread' until you do a // write. After a write, it is no longer possible to 'unread' data that you // read before the write. // // STREAMBUFFERS THAT DON'T OWN THEIR OWN MEMORY // // If you create a streambuffer using this constructor: // // StreamBuffer(const char *data, uint64_t len); // // This StreamBuffer reads from an external (unowned) block of bytes, which is // not copied! The StreamBuffer saves the pointer that you passed in. This // pointer must remain valid until you're done with the StreamBuffer. // // A StreamBuffer that reads from an external block of bytes is read-only. // Attempts to write to this buffer will be caught and will cause an abort. The // total_writes for such a buffer returns the 'len' value that you initialized // the buffer with. // // NESTED DECODING // // Here is an interesting construct: // // // Read a message from the stream. // size_t len = streambuffer.read_int32() // const char *bytes = streambuffer.read_bytes(len); // // // Construct another stream object to decode the message. // StreamBuffer substream(bytes, len); // decode(substream); // // This is perfectly valid and a potentially convenient way to parse the // contents of a message. Note that the substream contains a pointer to // the parent stream's buffer, and therefore, data corruption will occur // if you mutate the parent stream while reading the substream. // // USING A STREAMBUFFER TO READ AN ENTIRE FILE // // If you wish to read an entire file and store the file contents in a // StreamBuffer, you should probe the size of the file, then allocate a // StreamBuffer of the correct size using this constructor: // // StreamBuffer(int64_t size); // // Then, you can use 'alloc_space' and 'wrote_space' to read the file into the // buffer in a single read call. // // USING A STREAMBUFFER AS A LUA_WRITER OR LUA_READER // // You can use a streambuffer as a lua_Writer, as follows: // // lua_dump(L, lua_writer_into_streambuffer, &sb); // // Anything written to the lua_writer gets appended to the streambuffer, the // same as if it had been written using write_bytes. // // You can't use streambuffer as a lua_Reader directly, but you can get a // string_view out of it and then use that to construct a lua_Reader, as // follows: // // LuaStringViewReader svr(mystreambuffer.view()); // lua_load (L, svr.lua_reader(), svr.lua_reader_userdata()); // ////////////////////////////////////////////////////////////// #ifndef STREAMBUFFER_HPP #define STREAMBUFFER_HPP #include "wrap-string.hpp" #include "wrap-sstream.hpp" #include #include #include #include "base-buffer.hpp" #include "luastack.hpp" #include "util.hpp" class StreamException : public eng::nevernew { public: virtual char const *what() const { return "General stream exception"; } }; class StreamEofOnRead : public StreamException { public: virtual char const *what() const { return "Stream ran out of data"; } }; class StreamStringTooLong: public StreamException { public: virtual char const *what() const { return "Stream contained a string that was too long"; } }; class StreamIntegerTruncated: public StreamException { public: virtual char const *what() const { return "You truncated an integer when writing to a stream"; } }; class StreamCorruption: public StreamException { public: virtual char const *what() const { return "Stream Corruption"; } }; using LuaValue = BaseLuaValue; class StreamBufferCore { protected: void *basebuffer_malloc(size_t size) { return eng::malloc(size); } void basebuffer_free(void *p) { eng::free(p); } void clear_error_flags() { } void raise_eof_on_read() { throw StreamEofOnRead(); } void raise_string_too_long() { throw StreamStringTooLong(); } void raise_integer_truncated() { throw StreamIntegerTruncated(); } }; class StreamBuffer : public eng::nevernew, public BaseBuffer { public: using BaseBuffer::BaseBuffer; void write_xyz(const util::XYZ &xyz) { write_float(xyz.x); write_float(xyz.y); write_float(xyz.z); } void write_dxyz(const util::DXYZ &xyz) { write_double(xyz.x); write_double(xyz.y); write_double(xyz.z); } void write_hashvalue(const util::HashValue &h) { write_uint64(h.first); write_uint64(h.second); } util::XYZ read_xyz() { float x = read_float(); float y = read_float(); float z = read_float(); return util::XYZ(x, y, z); } util::DXYZ read_dxyz() { double x = read_double(); double y = read_double(); double z = read_double(); return util::DXYZ(x, y, z); } util::HashValue read_hashvalue() { uint64_t f = read_uint64(); uint64_t s = read_uint64(); return util::HashValue(f, s); } bool contents_equal(const StreamBuffer *sb) { return view() == sb->view(); } void copy_into(StreamBuffer *sb) { sb->write_bytes(view()); } }; // Use a streambuffer as a lua_writer. int lua_writer_into_streambuffer(lua_State *L, const void* bytes, size_t sz, void* sb); #endif // STREAMBUFFER_HPP