#include "WorkerRunnable.hpp" #include "engineutil.hpp" bool FWorkerRunnable::Init() { engineutil::RawPrint("WorkerRunnable::Init"); return true; } uint32 FWorkerRunnable::Run() { while (!StopRequested) { engineutil::RawPrint("WorkerRunnable::Run"); FPlatformProcess::Sleep(1.0); } engineutil::RawPrint("WorkerRunnable Done"); return 0; } void FWorkerRunnable::Stop() { StopRequested = true; }