// ClassDB - code to manipulate class databases. // // It would have been easier to write this in Lua, but since every // lua module in the system depends on it, it's safer to have it // preloaded before we even open any of the lua files. // #ifndef SOURCE_HPP #define SOURCE_HPP #include "luastack.hpp" #include // Get a class from the class database. int source_class(lua_State *L); // Update the source database from disk. No parameters, no return values. int source_update(lua_State *L); // Rebuild the class database from the source database. No parameters, no return values. int source_rebuild(lua_State *L); #endif // SOURCE_HPP