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jdnd/people/Xaositect-Sergei-Pavel.md

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## Xaositect Sergei Pavel - Male Bariaur Fighter LV4.
Sergei is a Xaositect who has learned through the grapevine that Rennick
has gained the ability to predict random events. Sergei, like most
Xaositects, thinks this is an abomination. He is on a mission to find an
kill Rennick. Fortunately for Rennick, Sergei is not very efficient.
Sergei comes across as relatively normal for a Xaositect. He can hold a
conversation and make as much sense as anyone. He does not do overtly
random things when having a conversation with a non-Xaositect. However,
one thing that is a little odd is that he insists that he is the
president of the Xaositects. If any other leader is mentioned, hell
wave it off: “nah, Im the president, theyre just bragging.”
The most chaotic thing about Sergei is his approach to problem solving:
he places a lot of emphasis on trying things at random. This seems to
work for him, though it can take a long time to get anything done this
way. Still, he has an implausible ability to succeed this way whereas
for anyone else, it would go nowhere.
Sergei is hostile to Rennick, but hes not entirely dead-set on killing.
He could conceivably be talked into another approach.
Sergei travels with another Xaositect named Jinn, who initially appears
to be his sidekick. However, she is much more effective than Sergei at
actually getting things done.
> Sergei Pavel, Bariaur, Figher LV4.
>
> AC 17 (chain mail, shield). HP 45 (6d8+18). Speed 40 ft.\
> STR 16 (+3), DEX 12 (+1), CON 16 (+3), INT 10 (+0), WIS 12 (+1), CHA
> 10 (+0).\
> Saving Throws Str +5, Dex +1, Con +5, Int +0, Wis +1, Cha +0\
> Skills: Athletics +5, Perception +3, Survival +3.
>
> Sure-Footed: advantage on saves vs being knocked prone.\
> Charge: after moving 20 ft straight, first melee hit deals +2d6
> damage.\
> Second Wind: 1/short rest, bonus action, regain 1d10+4 HP.
>
> Multiattack: (2 melee attacks):\
> Glaive +5 to hit, reach 10 ft, 1d10+3 slashing.\
> Hooves +5 to hit, reach 5 ft, 1d6+3 bludgeoning.
>
> Equipment: Chain mail, shield, glaive, light crossbow with 20 bolts,
> travelers gear.