2026-03-08 22:17:14 -04:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "CoreMinimal.h"
|
2026-03-18 10:17:58 -04:00
|
|
|
#include "WingServer.h"
|
|
|
|
|
#include "WingHandler.h"
|
|
|
|
|
#include "WingFetcher.h"
|
|
|
|
|
#include "WingUtils.h"
|
|
|
|
|
#include "WingPackageMaker.h"
|
2026-03-08 22:17:14 -04:00
|
|
|
#include "Animation/Skeleton.h"
|
|
|
|
|
#include "Animation/BlendSpace.h"
|
2026-03-12 00:44:17 -04:00
|
|
|
#include "BlendSpace_Create.generated.h"
|
2026-03-08 22:17:14 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
|
2026-03-15 19:32:09 -04:00
|
|
|
UCLASS()
|
2026-03-18 10:17:58 -04:00
|
|
|
class UWing_BlendSpace_Create : public UObject, public IWingHandler
|
2026-03-08 22:17:14 -04:00
|
|
|
{
|
|
|
|
|
GENERATED_BODY()
|
|
|
|
|
|
|
|
|
|
public:
|
2026-03-12 18:31:55 -04:00
|
|
|
UPROPERTY(meta=(Description="Full asset path for the new Blend Space (e.g. '/Game/BlendSpaces/BS_Locomotion')"))
|
|
|
|
|
FString AssetPath;
|
2026-03-08 22:17:14 -04:00
|
|
|
|
2026-03-14 00:02:00 -04:00
|
|
|
UPROPERTY(meta=(Description="Skeleton asset package path"))
|
2026-03-08 22:17:14 -04:00
|
|
|
FString Skeleton;
|
|
|
|
|
|
|
|
|
|
virtual FString GetDescription() const override
|
|
|
|
|
{
|
|
|
|
|
return TEXT("Create a new 2D Blend Space asset with a specified skeleton.");
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-13 23:41:59 -04:00
|
|
|
virtual void Handle() override
|
2026-03-08 22:17:14 -04:00
|
|
|
{
|
2026-03-18 10:17:58 -04:00
|
|
|
WingPackageMaker Maker(AssetPath);
|
2026-03-12 18:31:55 -04:00
|
|
|
if (!Maker.Ok()) return;
|
2026-03-08 22:17:14 -04:00
|
|
|
|
2026-03-10 07:17:42 -04:00
|
|
|
// Resolve skeleton.
|
2026-03-18 10:17:58 -04:00
|
|
|
WingFetcher SkeletonFetcher;
|
2026-03-14 00:02:00 -04:00
|
|
|
USkeleton* SkeletonObj = SkeletonFetcher.Asset(Skeleton).Cast<USkeleton>();
|
|
|
|
|
if (!SkeletonObj) return;
|
2026-03-08 22:17:14 -04:00
|
|
|
|
2026-03-12 18:31:55 -04:00
|
|
|
// Create the package and Blend Space.
|
|
|
|
|
if (!Maker.Make()) return;
|
|
|
|
|
UBlendSpace* NewBS = NewObject<UBlendSpace>(Maker.Package(), FName(*Maker.Name()), RF_Public | RF_Standalone);
|
2026-03-08 22:17:14 -04:00
|
|
|
if (!NewBS)
|
|
|
|
|
{
|
2026-03-18 10:17:58 -04:00
|
|
|
UWingServer::Print(TEXT("ERROR: Failed to create Blend Space object\n"));
|
2026-03-10 07:17:42 -04:00
|
|
|
return;
|
2026-03-08 22:17:14 -04:00
|
|
|
}
|
|
|
|
|
|
2026-03-10 07:17:42 -04:00
|
|
|
// Set skeleton.
|
2026-03-08 22:17:14 -04:00
|
|
|
NewBS->SetSkeleton(SkeletonObj);
|
|
|
|
|
|
|
|
|
|
NewBS->MarkPackageDirty();
|
|
|
|
|
|
2026-03-18 10:17:58 -04:00
|
|
|
UWingServer::Printf(TEXT("Created %s\n"), *NewBS->GetPathName());
|
|
|
|
|
UWingServer::Printf(TEXT("Skeleton: %s\n"), *SkeletonObj->GetPathName());
|
2026-03-08 22:17:14 -04:00
|
|
|
}
|
|
|
|
|
};
|