Files
integration/Source/Integration/ReadLuaValues.cpp

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#include "ReadLuaValues.h"
#include "BlueprintActionDatabaseRegistrar.h"
#include "BlueprintNodeSpawner.h"
#include "EdGraphSchema_K2.h"
#include "K2Node_CallFunction.h"
#include "KismetCompiler.h"
#include "LuaCall.h"
#define LOCTEXT_NAMESPACE "ReadLuaValues"
const FName UK2Node_ReadLuaValues::PrototypePinName(TEXT("Prototype"));
const FName UK2Node_ReadLuaValues::InputValuesPinName(TEXT("Input Values"));
const FName UK2Node_ReadLuaValues::RemainingPinName(TEXT("Remaining"));
const FName UK2Node_ReadLuaValues::ErrorPinName(TEXT("Error"));
FText UK2Node_ReadLuaValues::GetTooltipText() const
{
static FText Tooltip = FText::FromString(FString::Printf(TEXT(
"Read typed values from a Lua Values array.\n"
"\n"
"The value prototype must be a hardwired string listing the\n"
"types and names of the values to read, for example:\n"
"\n"
" string x, float y, int z\n"
"\n"
"If you add '...' at the end, any remaining values will\n"
"be available through the Remaining output pin.\n"
"\n"
"Supported types: %s\n"),
*UlxLuaCallLibrary::AllKnownReturnValueTypes()));
return Tooltip;
}
void UK2Node_ReadLuaValues::ReconstructNode()
{
// Save the value of the Prototype Pin before it gets reconstructed.
UEdGraphPin* PrototypePin = FindPin(PrototypePinName);
if (PrototypePin != nullptr)
{
ValuePrototype = PrototypePin->DefaultValue;
}
Super::ReconstructNode();
}
void UK2Node_ReadLuaValues::AllocateDefaultPins()
{
Pins.Reset();
Super::AllocateDefaultPins();
// Parse the value prototype string.
FlxParsedProto ParsedProto = FlxParsedProto::ParseReturnValuesOnly(ValuePrototype);
if (!ParsedProto.ErrorMessage.IsEmpty())
{
SetErrorMsg(FString::Printf(TEXT("Syntax error in value prototype: %s"), *ParsedProto.ErrorMessage));
}
CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_Exec, UEdGraphSchema_K2::PN_Execute);
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Exec, UEdGraphSchema_K2::PN_Then);
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Exec, ErrorPinName);
UEdGraphPin *PrototypePin = CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_String, PrototypePinName);
PrototypePin->DefaultValue = ValuePrototype;
CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_Object, UlxLuaValues::StaticClass(), InputValuesPinName);
// Create output pins for each value.
for (const FlxParsedProto::Pin & Pin : ParsedProto.ReturnValues)
{
FName PrefixedName = AddPrefix(Pin.Name, 'R');
UFunction *Accessor = UlxLuaCallLibrary::GetReturnValueUnpacker(Pin.Type);
if (Accessor == nullptr) {
SetErrorMsg(FString::Printf(TEXT("Unknown value type: %s"), *Pin.Type));
continue;
}
CreatePin(EGPD_Output, PropertyToPinType(Accessor->FindPropertyByName(TEXT("Result"))), PrefixedName);
}
if (ParsedProto.ExtraReturnValues)
{
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Object, UlxLuaValues::StaticClass(), RemainingPinName);
}
}
FText UK2Node_ReadLuaValues::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("ReadLuaValues_Title", "Read Lua Values");
}
FText UK2Node_ReadLuaValues::GetPinDisplayName(const UEdGraphPin* Pin) const
{
// These pins don't need labels.
if ((Pin->PinName == UEdGraphSchema_K2::PN_Execute) ||
(Pin->PinName == UEdGraphSchema_K2::PN_Then) ||
(Pin->PinName == PrototypePinName))
{
return FText::GetEmpty();
}
// Return the pin name, removing R: prefix if present.
return FText::FromName(RemovePrefix(Pin->PinName));
}
void UK2Node_ReadLuaValues::PinDefaultValueChanged(UEdGraphPin* Pin)
{
if ((Pin->PinName == PrototypePinName) && (Pin->DefaultValue != ValuePrototype))
{
ReconstructNode();
}
}
void UK2Node_ReadLuaValues::ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph)
{
Super::ExpandNode(CompilerContext, SourceGraph);
FlxParsedProto ParsedProto = FlxParsedProto::ParseReturnValuesOnly(ValuePrototype);
UEdGraphPin *InputInputValuesCopyPin = FindPinChecked(InputValuesPinName);
// Save the cursor so we can restore it on error.
// SaveCursor returns the UlxLuaValues*, which we use as the
// intermediate pin for all subsequent nodes.
UFunction *SaveCursorFunc = UlxLuaValues::StaticClass()->FindFunctionByName(TEXT("SaveCursor"));
UK2Node_CallFunction *SaveCursorNode = MakeCallFunctionNode(CompilerContext, SourceGraph, SaveCursorFunc);
CompilerContext.MovePinLinksToIntermediate(*InputInputValuesCopyPin, *SaveCursorNode->FindPinChecked(UEdGraphSchema_K2::PN_Self));
CompilerContext.MovePinLinksToIntermediate(*GetExecPin(), *SaveCursorNode->GetExecPin());
UEdGraphPin *InputValuesCopyPin = SaveCursorNode->GetReturnValuePin();
UEdGraphPin *ThenPin = SaveCursorNode->GetThenPin();
// The Read functions automatically restore the cursor on failure,
// so we just need a pin to wire WrongType outputs to.
UEdGraphPin *ErrorExecPin = FindPinChecked(ErrorPinName);
// Add Unpacking operations for all output pins.
for (const FlxParsedProto::Pin &PinInfo : ParsedProto.ReturnValues)
{
UEdGraphPin *Pin = FindPinChecked(AddPrefix(PinInfo.Name, 'R'));
UFunction *UnpackingFunc = UlxLuaCallLibrary::GetReturnValueUnpacker(PinInfo.Type);
if (UnpackingFunc == nullptr)
{
CompilerContext.MessageLog.Error(TEXT("All value pins must have known types."));
continue;
}
UK2Node_CallFunction *UnpackNode = MakeCallFunctionNode(CompilerContext, SourceGraph, UnpackingFunc);
InputValuesCopyPin->MakeLinkTo(UnpackNode->FindPinChecked(UEdGraphSchema_K2::PN_Self));
CompilerContext.CopyPinLinksToIntermediate(*ErrorExecPin, *UnpackNode->FindPinChecked(TEXT("WrongType")));
CompilerContext.MovePinLinksToIntermediate(*Pin, *UnpackNode->FindPinChecked(TEXT("Result")));
ThenPin = ChainExecPin(ThenPin, UnpackNode, TEXT("Success"));
}
// If there is a Remaining output pin, pass through the LuaValues object.
// The cursor is already past the consumed values.
if (ParsedProto.ExtraReturnValues)
{
UEdGraphPin *RemainingPin = FindPinChecked(RemainingPinName);
CompilerContext.MovePinLinksToIntermediate(*RemainingPin, *InputValuesCopyPin);
}
// Link up the output exec pin.
CompilerContext.MovePinLinksToIntermediate(*GetThenPin(), *ThenPin);
BreakAllNodeLinks();
}
UK2Node::ERedirectType UK2Node_ReadLuaValues::DoPinsMatchForReconstruction(const UEdGraphPin* NewPin, int32 NewPinIndex, const UEdGraphPin* OldPin, int32 OldPinIndex) const
{
if (IsTemplate() || (GetGraph() == nullptr)) return ERedirectType_None;
if ((NewPin->PinName == OldPin->PinName) &&
(NewPin->Direction == OldPin->Direction) &&
(NewPin->PinType == OldPin->PinType))
{
return ERedirectType_Name;
}
return ERedirectType_None;
}
bool UK2Node_ReadLuaValues::IsConnectionDisallowed(const UEdGraphPin* MyPin, const UEdGraphPin* OtherPin, FString& OutReason) const
{
// The prototype pin cannot be connected.
if (MyPin->PinName == PrototypePinName)
{
OutReason = LOCTEXT("Error_PrototypeMustBeHardwired", "Value prototype must be a hardwired constant.").ToString();
return true;
}
return Super::IsConnectionDisallowed(MyPin, OtherPin, OutReason);
}
void UK2Node_ReadLuaValues::GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const
{
UClass* ActionKey = GetClass();
if (ActionRegistrar.IsOpenForRegistration(ActionKey))
{
UBlueprintNodeSpawner* NodeSpawner = UBlueprintNodeSpawner::Create(GetClass());
check(NodeSpawner != nullptr);
ActionRegistrar.AddBlueprintAction(ActionKey, NodeSpawner);
}
}
FText UK2Node_ReadLuaValues::GetMenuCategory() const
{
return FText::FromString(FString(TEXT("Luprex|Lua")));
}
#undef LOCTEXT_NAMESPACE