34 lines
875 B
C++
34 lines
875 B
C++
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// Encode lua data structure into json, and decode them again.
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//
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// See the doc(http.jsonencode) to read about limitations of the encoder.
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//
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#ifndef JSON_HPP
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#define JSON_HPP
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#include "luastack.hpp"
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#include "wrap-string.hpp"
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#include <string_view>
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namespace json {
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// Encode json.
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//
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// See doc(http.jsonencode) for a lot more information.
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//
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// Returns an error message. If the error message is an
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// empty string, then the encoding was successful.
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//
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eng::string encode(LuaStack &LS, LuaSlot in, eng::string &out, bool indent, int maxlen);
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// Decode json.
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//
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// See doc(http.jsondecode) for a lot more information.
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//
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// The only error condition is syntactically invalid json.
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// In that case, we return false.
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//
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bool decode(LuaStack &LS, LuaSlot out, std::string_view in);
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}
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#endif // JSON_HPP
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