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integration/Source/IntegrationV7/MyLuprexGameStateBase.cpp

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2023-06-08 17:10:14 -04:00
// Fill out your copyright notice in the Description page of Project Settings.
#include "MyLuprexGameStateBase.h"
static void printq(const char* msg) {
if (GEngine)
GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Yellow, FString(msg));
}
void AMyLuprexGameStateBase::Tick(float DeltaSeconds) {
printq("Tick");
}
void AMyLuprexGameStateBase::BeginPlay() {
printq("AMyLuprexGameStateBase OK");
}