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integration/Source/IntegrationV7/MyLuprexGameStateBase.h

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2023-06-08 17:10:14 -04:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameStateBase.h"
#include "MyLuprexGameStateBase.generated.h"
/**
*
*/
UCLASS()
class INTEGRATIONV7_API AMyLuprexGameStateBase : public AGameStateBase
{
GENERATED_BODY()
public:
virtual void BeginPlay() override;
virtual void Tick(float) override;
};