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integration/Source/Integration/FormatDataLibrary.cpp

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#include "FormatDataLibrary.h"
#include "LuaCall.h"
#include "AnimQueue.h"
#include "MovementComponentState.h"
#include "Kismet/KismetTextLibrary.h"
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataBool(bool AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_BoolToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataByte(uint8 AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Int;
Result.ArgumentName = Name;
Result.ArgumentValueInt = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataInt(int AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Int;
Result.ArgumentName = Name;
Result.ArgumentValueInt = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataInt64(int64 AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Int;
Result.ArgumentName = Name;
Result.ArgumentValueInt = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataFloat(float AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Float;
Result.ArgumentName = Name;
Result.ArgumentValueFloat = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataDouble(double AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Double;
Result.ArgumentName = Name;
Result.ArgumentValueDouble = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataText(FText AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataString(FString AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_StringToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataName(FName AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_NameToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataKey(FKey AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_NameToText(AutoConvertedValue.GetFName());
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataGender(ETextGender AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Gender;
Result.ArgumentName = Name;
Result.ArgumentValueGender = AutoConvertedValue;
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataObject(UObject *AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_ObjectToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataVector(const FVector &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_VectorToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataVector2D(const FVector2D &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_Vector2dToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataRotator(const FRotator &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_RotatorToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataTransform(const FTransform &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = UKismetTextLibrary::Conv_TransformToText(AutoConvertedValue);
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataLuaValues(const UlxLuaValues *AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = FText::FromString(AutoConvertedValue->DebugString());
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataAnimationStep(const FlxAnimationStep &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = FText::FromString(UlxAnimationStepLibrary::AnimationStepDebugString(AutoConvertedValue));
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataMovementComponentState(const FlxMovementComponentState &AutoConvertedValue, const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = FText::FromString(UlxMovementComponentStateLibrary::DebugString(AutoConvertedValue));
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataBlank(const FString &Name)
{
FFormatArgumentData Result;
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = FText();
return Result;
}
FFormatArgumentData UlxFormatDataLibrary::FormatArgumentDataEnum(uint8 Value, const FString &Name, const UObject *PinSubCategoryObject)
{
const UEnum *Enum = Cast<const UEnum>(PinSubCategoryObject);
FFormatArgumentData Result;
if (Enum == nullptr)
{
Result.ArgumentValueType = EFormatArgumentType::Int;
Result.ArgumentName = Name;
Result.ArgumentValueInt = Value;
}
else
{
Result.ArgumentValueType = EFormatArgumentType::Text;
Result.ArgumentName = Name;
Result.ArgumentValue = FText::Format(INVTEXT("<{0}>"), Enum->GetDisplayNameTextByValue(Value));
}
return Result;
}