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integration/Source/Integration/FormatDataLibrary.h

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////////////////////////////////////////////////////////////
//
// FormatDataLibrary.h
//
// The 'Format Message' and 'Format Log Message' nodes can format
// ints, strings, vectors, and more. To support a new data type,
// all you need to do is implement a blueprint-callable conversion
// function like this one:
//
// UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"))
// static FFormatArgumentData FormatArgumentDataBool(bool AutoConvertedValue, const FString &Name);
//
// This conversion function must have three things:
//
// * It returns FFormatArgumentData
// * It accepts 'AutoConvertedValue', the value you want to format,
// * It accepts 'Name', which must be copied into the FFormatArgumentData.
//
// The parameter names are required: you must use exactly these parameter
// names if you want this to act as a conversion function. You can put a
// conversion function like that anywhere in the system, in any UCLASS.
// This module will find and use it.
//
// This file also contains the built-in converters for standard types.
//
////////////////////////////////////////////////////////////
#pragma once
#include "CoreMinimal.h"
#include "InputCoreTypes.h"
#include "HAL/Platform.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "EditorSubsystem.h"
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#include "EdGraphSchema_K2.h"
#include "FormatDataLibrary.generated.h"
////////////////////////////////////////////////////////////
//
// ElxFormatLogVerbosity
//
// Controls the ELogVerbosity of the UE_LOG directive inside
// FormatLogMessage. Also controls the throttling of log
// messages.
//
// Fatal is deliberately placed at the end so that the
// editor defaults to Error (value 0) when the dropdown is
// uninitialized. The numeric values don't match
// ELogVerbosity, so a conversion function is needed.
//
////////////////////////////////////////////////////////////
UENUM(BlueprintType)
enum class ElxFormatLogVerbosity : uint8 {
/** Prints an error to the console and log file. The editor collects and reports errors. */
Error,
/** Prints a warning to the console and log file. The editor collects and reports warnings. */
Warning,
/** Prints a message to the console and log file. */
Display,
/** Prints a message to the log file, but not to the console. */
Log,
/** Like Display, but suppresses repeated messages with the same format pattern (at most once per second). */
ThrottledDisplay,
/** Like Log, but suppresses repeated messages with the same format pattern (at most once per second). */
ThrottledLog,
/** Prints a message to the log file only if Verbose logging is enabled for the given category. */
Verbose,
/** Prints a message to the log file only if VeryVerbose logging is enabled. */
VeryVerbose,
/** Prints a fatal error to the console and log file, then crashes (this crashes the editor too). */
Fatal,
};
////////////////////////////////////////////////////////////
//
// UlxFormatDataLibrary
//
//
////////////////////////////////////////////////////////////
UCLASS(MinimalAPI)
class UlxFormatDataLibrary : public UEditorSubsystem
{
GENERATED_BODY()
public:
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
// Given a pin type, find a converter function that can turn
// that type into an FFormatArgumentData. If AllowWild is true,
// unconnected wildcard pins will use the Blank converter.
// Returns nullptr if no converter is found.
//
static UFunction* GetConverterForPinType(const UEdGraphSchema_K2 *Schema, const FEdGraphPinType& PinType, bool AllowWild);
// Format a message using FTextFormatter::Format, and send
// it to UE_LOG. The Context object's name is used as the
// log category. Meant to be used internally by the Format
// Log Message K2Node.
//
UFUNCTION(BlueprintCallable, meta=(WorldContext = "Context", BlueprintInternalUseOnly = "true"))
static void FormatLogMessageInternal(UObject *Context, ElxFormatLogVerbosity Verbosity, const FString &InPattern, TArray<FFormatArgumentData> InArgs);
private:
static ELogVerbosity::Type ConvertElxFormatLogVerbosity(ElxFormatLogVerbosity Verbosity);
// Scan all loaded classes for converter functions.
//
void ScanForConverters();
// Cached list of converter functions.
//
TArray<UFunction*> Converters;
public:
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataBool(bool AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataByte(uint8 AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataInt(int AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataInt64(int64 AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataFloat(float AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataDouble(double AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataText(FText AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataString(FString AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataName(FName AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataKey(FKey AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataGender(ETextGender AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataObject(UObject *AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataVector(const FVector &AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataVector2D(const FVector2D &AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataRotator(const FRotator &AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataTransform(const FTransform &AutoConvertedValue, const FString &Name);
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataGeometry(const FGeometry &AutoConvertedValue, const FString &Name);
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataAnchors(const FAnchors &AutoConvertedValue, const FString &Name);
// For pins that were never connected.
//
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataBlank(const FString &Name);
// For pins of enum types.
//
UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
static FFormatArgumentData FormatArgumentDataEnum(uint8 Value, const FString &Name, const UObject *PinSubCategoryObject);
};