Move most StreamBuffer code into base-buffer.hpp

This commit is contained in:
2023-10-18 17:23:05 -04:00
parent 6c2a27b274
commit 049b0b893a
10 changed files with 822 additions and 808 deletions

View File

@@ -184,27 +184,17 @@
//
// You can use a streambuffer as a lua_Writer, as follows:
//
// lua_dump(L, stream.lua_writer(), stream.lua_writer_ud());
// lua_dump(L, lua_writer_into_streambuffer, &sb);
//
// Anything written to the lua_writer gets appended to the streambuffer, the
// same as if it had been written using write_bytes.
//
// You can use a streambuffer as a lua_Reader, as follows:
// You can't use streambuffer as a lua_Reader directly, but you can get a
// string_view out of it and then use that to construct a lua_Reader, as
// follows:
//
// lua_load (L, stream.lua_reader(), stream.lua_reader_ud(nbytes), ...)
//
// The exact semantics of the lua_reader are tricky, so be careful:
// lua_reader_ud calls 'read_bytes' immediately, and it stores the bytes in a
// "cache of bytes for lua." Then, when the lua_reader gets invoked, the reader
// returns the entire contents of the cache, and it clears the cache. Here are
// some consequences of this design:
//
// 1. The number of bytes read from the stream is always exactly equal to
// nbytes, even if lua never calls the lua_reader.
//
// 2. If the stream doesn't contain nbytes, a StreamEof exception gets thrown
// from lua_reader_ud, not from the lua_Reader. This is good, because it
// means exceptions don't get thrown from inside the lua runtime.
// LuaStringViewReader svr(mystreambuffer.view());
// lua_load (L, svr.lua_reader(), svr.lua_reader_userdata());
//
//////////////////////////////////////////////////////////////
@@ -219,7 +209,7 @@
#include <cstdint>
#include <cassert>
#include "base-writer.hpp"
#include "base-buffer.hpp"
#include "luastack.hpp"
#include "util.hpp"
@@ -229,188 +219,88 @@ public:
virtual char const *what() const { return "General stream exception"; }
};
class StreamEof : public StreamException
class StreamEofOnRead : public StreamException
{
public:
virtual char const *what() const { return "Stream ran out of data"; }
};
class StreamCorruption : public StreamException
class StreamStringTooLong: public StreamException
{
public:
virtual char const *what() const { return "Stream contained invalid data"; }
virtual char const *what() const { return "Stream contained a string that was too long"; }
};
class StreamBuffer : public eng::nevernew, public BaseReader<StreamBuffer>, public BaseWriter<StreamBuffer> {
class StreamIntegerTruncated: public StreamException
{
public:
using read_string_type = eng::string;
virtual char const *what() const { return "You truncated an integer when writing to a stream"; }
};
// Construct an empty buffer.
StreamBuffer();
class StreamCorruption: public StreamException
{
public:
virtual char const *what() const { return "Stream Corruption"; }
};
// Construct an empty buffer, preallocate the specified amount of space.
StreamBuffer(int64_t size, bool fixed_size);
class StreamBufferCore {
protected:
void *basebuffer_malloc(size_t size) { return eng::malloc(size); }
void basebuffer_free(void *p) { eng::free(p); }
void clear_error_flags() { }
void raise_eof_on_read() { throw StreamEofOnRead(); }
void raise_string_too_long() { throw StreamStringTooLong(); }
void raise_integer_truncated() { throw StreamIntegerTruncated(); }
};
// Construct a streambuffer that reads from an external block of bytes.
StreamBuffer(const char *s, int64_t len);
class StreamBuffer : public eng::nevernew, public BaseBuffer<StreamBufferCore, eng::string> {
public:
using BaseBuffer::BaseBuffer;
// Construct a streambuffer that reads from an external block of bytes.
StreamBuffer(std::string_view data);
// Delete a StreamBuffer.
~StreamBuffer();
// Get the total number of bytes ever read from this buffer.
int64_t total_reads() const;
// Get the total number of bytes ever written to this buffer.
int64_t total_writes() const;
// Make the specified amount of space in the buffer for writing.
// Return a pointer to the space.
char *make_space(int64_t bytes) {
int64_t available = buf_hi_ - write_cursor_;
if (available < bytes) make_space_slow(bytes);
return write_cursor_;
void write_xyz(const util::XYZ &xyz) {
write_float(xyz.x);
write_float(xyz.y);
write_float(xyz.z);
}
// Used after calling make_space then filling the space.
void wrote_space(int64_t bytes);
// Amount of data inside the buffer.
int64_t fill() const;
// Get a pointer to the data.
const char *data() const;
// Get entire contents as a string_view
std::string_view view() const;
// Discard all data. Reset total read and write counts.
// Frees up as much space as possible.
void clear();
// Attempt to do a "readline". If there is no newline in
// the buffer, returns empty string. If there is a newline,
// returns a block of text that ends in newline.
eng::string readline();
// Write block of bytes into the buffer.
//
// Caution: this function doesn't write the length!
// It just writes the bytes.
//
void write_bytes(const char *bytes, int64_t len);
void write_bytes(std::string_view s);
// Read a block of bytes from the buffer.
//
// Caution: the pointer returned is a pointer to the stream's buffer. It is
// only valid until you mutate the buffer. Throws StreamEof if the specified
// number of bytes aren't present.
//
const char *read_bytes(int64_t bytes);
// Copy bytes from the StreamBuffer into an external buffer.
//
// Returns true if the bytes were successfully read.
//
void read_bytes_into(char *target, int64_t len);
// Read a string as a string_view.
//
std::string_view read_string_view_limit(uint64_t limit);
std::string_view read_string_view() { return read_string_view_limit(0x1000000); }
// Read and write larger types.
//
// Throws StreamEof if the specified number of bytes aren't present.
// Read string with a length limit will throw 'StreamCorruption' if the
// length is too long.
//
void write_xyz(const util::XYZ &xyz);
void write_dxyz(const util::DXYZ &xyz);
util::XYZ read_xyz();
util::DXYZ read_dxyz();
void write_hashvalue(const util::HashValue &hv);
util::HashValue read_hashvalue();
// Overwrite values previously written to the buffer.
//
// See the comment at the top of this file for an explanation.
//
void overwrite_int8(int64_t write_count_after, int64_t v);
void overwrite_int16(int64_t write_count_after, int64_t v);
void overwrite_int32(int64_t write_count_after, int64_t v);
void overwrite_int64(int64_t write_count_after, int64_t v);
void overwrite_uint8(int64_t write_count_after, uint64_t v);
void overwrite_uint16(int64_t write_count_after, uint64_t v);
void overwrite_uint32(int64_t write_count_after, uint64_t v);
void overwrite_uint64(int64_t write_count_after, uint64_t v);
// This function checks to see if the buffer is empty.
bool empty();
// Verify that the buffer is empty, if not, throw StreamCorruption.
void verify_empty();
// Make sure the specified number of bytes are available to read.
void check_available(int64_t bytes) {
int64_t avail = write_cursor_ - read_cursor_;
if (avail < bytes) {
throw StreamEof();
}
void write_dxyz(const util::DXYZ &xyz) {
write_double(xyz.x);
write_double(xyz.y);
write_double(xyz.z);
}
// Rewind the read cursor to a previous position.
void unread_to(int64_t total_reads);
// Rewind the write cursor to a previous position.
void unwrite_to(int64_t total_writes);
// Copy the entire contents of this streambuffer into another one.
void copy_into(StreamBuffer *sb);
void write_hashvalue(const util::HashValue &h) {
write_uint64(h.first);
write_uint64(h.second);
}
// Transfer the entire contents of this streambuffer into another one.
void transfer_into(StreamBuffer *sb);
util::XYZ read_xyz() {
float x = read_float();
float y = read_float();
float z = read_float();
return util::XYZ(x, y, z);
}
// Compare the contents of this streambuffer to another one.
bool contents_equal(const StreamBuffer *sb) const;
util::DXYZ read_dxyz() {
double x = read_double();
double y = read_double();
double z = read_double();
return util::DXYZ(x, y, z);
}
// Throw a StreamCorruption exception.
void raise_truncated() { throw StreamCorruption(); }
void raise_string_too_long() { throw StreamCorruption(); }
// This is for unit testing.
bool layout_is(int64_t a, int64_t b, int64_t c);
util::HashValue read_hashvalue() {
uint64_t f = read_uint64();
uint64_t s = read_uint64();
return util::HashValue(f, s);
}
private:
// Start and end of the allocated block.
char *buf_lo_;
char *buf_hi_;
bool contents_equal(const StreamBuffer *sb) {
return view() == sb->view();
}
// The write and read cursors.
char *write_cursor_;
char *read_cursor_;
// Number of bytes read before buffer was last aligned.
int64_t pre_read_count_;
// True if we own this buffer.
bool owned_;
// True if we're not allowed to expand this buffer.
bool fixed_size_;
// Initialize with a new buffer.
void init(bool fixed, bool owned, char *buf, int64_t size);
// Function that resizes the buffer during make_space operations.
void make_space_slow(int64_t bytes);
// Implementation for the overwrite_int functions.
char *get_overwrite(int64_t size, int64_t write_count_after);
void copy_into(StreamBuffer *sb) {
sb->write_bytes(view());
}
};
// Use a streambuffer as a lua_writer.