Initial implementation of lpxclient
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@@ -212,7 +212,8 @@ public:
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//
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void snapshot();
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void rollback();
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bool snapshot_empty() { return snapshot_.empty(); }
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// Run any threads which according to the scheduler queue are ready.
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//
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void run_scheduled_threads(int64_t clk);
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@@ -366,7 +367,7 @@ public:
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// This is the main entry point for difference transmission.
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//
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void patch_everything(StreamBuffer *sb);
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int64_t patch_everything(StreamBuffer *sb);
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void diff_everything(int64_t actor, World *master, StreamBuffer *sb);
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public:
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