More work on command parser
This commit is contained in:
@@ -2,20 +2,23 @@
|
||||
//
|
||||
// LuaConsole:
|
||||
//
|
||||
// Used to parse lines of text that are being interactively typed
|
||||
// Used to parse commands that are being interactively typed
|
||||
// in by a user.
|
||||
//
|
||||
// Whenever the user types in a line, you should add the line to
|
||||
// the LuaConsole object. After adding a line, the console will
|
||||
// recommend one of several actions:
|
||||
// The command syntax is always a single character command,
|
||||
// followed by arguments. Only two commands are hardwired:
|
||||
//
|
||||
// 1. DO_NOTHING: The input is not complete, so you need to wait.
|
||||
// 2. DO_COMMAND: Execute a lua command.
|
||||
// 3. DO_SYNTAX: Print a syntax error message.
|
||||
// 4. DO_SLASH: Execute a slash-command that bypasses lua.
|
||||
// l - evaluate lua expression
|
||||
// r - evaluate lua expression with 'return' prepended
|
||||
//
|
||||
// Also: if the first character of the lua form is '=', then
|
||||
// replace the '=' with 'return '.
|
||||
// The console expects you to add lines of text one at a time.
|
||||
// After adding a line, the console will recommend one of these
|
||||
// actions:
|
||||
//
|
||||
// 1. DO_NOTHING: Add more lines of text.
|
||||
// 2. DO_LUA: Evaluate a lua expression.
|
||||
// 3. DO_OTHER: Execute a non-lua command.
|
||||
// 4. DO_SYNTAX: Print a lua syntax error.
|
||||
//
|
||||
//////////////////////////////////////////////////////
|
||||
|
||||
@@ -29,28 +32,46 @@ class LuaConsole {
|
||||
public:
|
||||
enum {
|
||||
DO_NOTHING, // We need more input text.
|
||||
DO_COMMAND, // We have a valid lua expression.
|
||||
DO_COMMAND, // We have a valid non-lua command.
|
||||
DO_LUA, // We have a valid lua expression.
|
||||
DO_SYNTAX, // We have a syntax error.
|
||||
DO_SLASH, // We have a slash-command.
|
||||
};
|
||||
using StringVec = std::vector<std::string>;
|
||||
|
||||
private:
|
||||
lua_State *lua_state_;
|
||||
int action_;
|
||||
std::string raw_input_;
|
||||
int lines_;
|
||||
std::string expression_;
|
||||
std::string lua_expression_;
|
||||
StringVec words_;
|
||||
std::string syntax_;
|
||||
|
||||
void split_words();
|
||||
|
||||
public:
|
||||
LuaConsole();
|
||||
~LuaConsole();
|
||||
|
||||
// Get the recommended action.
|
||||
int action() const { return action_; }
|
||||
int lines() const { return lines_; }
|
||||
const std::string &expression() const { return expression_; }
|
||||
|
||||
// When action is DO_COMMAND, get the command words.
|
||||
const StringVec &words() const { return words_; }
|
||||
|
||||
// When action is DO_LUA, get the valid lua expression.
|
||||
std::string lua_expression() const { return lua_expression_; }
|
||||
|
||||
// When action is DO_SYNTAX, get the syntax error.
|
||||
const std::string &syntax() const { return syntax_; }
|
||||
|
||||
// Add a line of text that was just read from the console.
|
||||
void add(std::string line);
|
||||
|
||||
// Read a line of text from stdin and add it.
|
||||
void add_stdin();
|
||||
|
||||
// Clear the state.
|
||||
void clear();
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user