Some changes to make login.init more consistent.
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@@ -607,20 +607,13 @@ LuaDefine(tangible_start, "tangible,function,arg1,arg2...",
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"|to continue running until it blocks. But from that point"
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"|forward, the thread will never be resumed for any reason.") {
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int top = lua_gettop(L);
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if (top < 2) {
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luaL_error(L, "Not enough arguments to tangible.start");
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return 0;
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}
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int varlen = top - 2;
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World *w = World::fetch_global_pointer(L);
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w->guard_blockable(L, "tangible.start");
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LuaArg place, fname;
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LuaExtraArgs extra;
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LuaVar mt, classtab, plthreads, thread, thinfo, func, tanlist;
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LuaDefStack LS(L, mt, classtab, plthreads, thread, thinfo, func, tanlist);
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LuaSpecial place(1);
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LuaSpecial fname(2);
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LuaDefStack LS(L, place, fname, extra, mt, classtab, plthreads, thread, thinfo, func, tanlist);
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// If they passed in a single tangible, convert it to a tangible list.
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int64_t place_id = LS.tanid(place);
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@@ -677,10 +670,10 @@ LuaDefine(tangible_start, "tangible,function,arg1,arg2...",
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// Create a new thread, set up function and arguments.
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lua_State *CO = LS.newthread(thread);
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lua_pushvalue(L, func.index());
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for (int i = 0; i < varlen; i++) {
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lua_pushvalue(L, i + 3);
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for (int i = 0; i < extra.size(); i++) {
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lua_pushvalue(L, extra.index(i));
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}
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lua_xmove(L, CO, varlen + 1);
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lua_xmove(L, CO, extra.size() + 1);
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// Create the thread info table.
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LS.newtable(thinfo);
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