Lots of refactoring related to Movement Component State. Still not done yet.

This commit is contained in:
2026-02-13 23:24:18 -05:00
parent 30e53c3054
commit 107cb57b66
17 changed files with 621 additions and 331 deletions

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@@ -234,7 +234,7 @@ class INTEGRATION_API UlxScriptedAnimationLibrary : public UBlueprintFunctionLib
public:
// Get all the major 'World Clocks' in a single struct.
//
UFUNCTION(BlueprintPure, Category = "Utilities|Time", meta=(WorldContext = "WorldContextObject"))
UFUNCTION(BlueprintCallable, Category = "Utilities|Time", meta=(WorldContext = "WorldContextObject"))
static FlxWorldClocks GetAllWorldClocks(const UObject *WorldContextObject);
// Get the data to drive Sequence Evaluators and Multi Blend