Lots of refactoring in IntegrationGameModeBase
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@@ -121,6 +121,13 @@ private:
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// Truncate the console to a reasonable number of
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// lines. The length is hardwired.
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void Truncate();
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// Add a newline if there isn't one. Returns true if it changed anything.
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bool MaybeAppendNewline();
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// Append text. Returns true if it changed anything.
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bool MaybeAppendText(const FString& text);
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public:
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// Append a line of text to the console.
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void Append(const FString& text);
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