TangibleManager Init function implemeneted
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@@ -47,8 +47,8 @@ public:
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// Transfer console output from the Luprex engine to unreal.
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void HandleLuprexConsoleOutput();
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//UPROPERTY()
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//FTangibleManager TangibleManager;
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UPROPERTY()
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FTangibleManager TangibleManager;
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// This stores the entire text currently visible in the console.
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engineutil::ConsoleOutput ConsoleOutput;
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