TangibleManager Init function implemeneted

This commit is contained in:
2023-09-02 01:39:35 -04:00
parent ac132862de
commit 1494e4f8e6
4 changed files with 17 additions and 17 deletions

View File

@@ -15,21 +15,21 @@ struct INTEGRATION_API FTangibleManager
GENERATED_BODY()
public:
//// A pointer to the UWorld.
//UWorld* world;
// A pointer to the UWorld.
UWorld* World;
//// A pointer to uclass TangibleActor.
//UPROPERTY()
//TSubclassOf<AActor> ClassTangibleActor;
// A pointer to uclass TangibleActor.
UPROPERTY()
TSubclassOf<AActor> ClassTangibleActor;
//// Given a tangible ID, look up actor pointer (or NULL if actor was deleted)
//UPROPERTY()
//TMap<int64, AActor*> IdToActor;
public:
//// Initialize the tangible manager.
////
//void Init(UWorld *world, UClass* tanact);
// Initialize the tangible manager.
//
void Init(UWorld *world, UClass* tanact);
//// Get the tangible if it exists, otherwise return NULL
//AActor* GetTangible(int64 id);