TangibleManager Init function implemeneted
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@@ -15,21 +15,21 @@ struct INTEGRATION_API FTangibleManager
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GENERATED_BODY()
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public:
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//// A pointer to the UWorld.
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//UWorld* world;
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// A pointer to the UWorld.
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UWorld* World;
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//// A pointer to uclass TangibleActor.
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//UPROPERTY()
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//TSubclassOf<AActor> ClassTangibleActor;
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// A pointer to uclass TangibleActor.
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UPROPERTY()
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TSubclassOf<AActor> ClassTangibleActor;
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//// Given a tangible ID, look up actor pointer (or NULL if actor was deleted)
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//UPROPERTY()
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//TMap<int64, AActor*> IdToActor;
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public:
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//// Initialize the tangible manager.
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////
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//void Init(UWorld *world, UClass* tanact);
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// Initialize the tangible manager.
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//
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void Init(UWorld *world, UClass* tanact);
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//// Get the tangible if it exists, otherwise return NULL
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//AActor* GetTangible(int64 id);
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