More work on blueprint exporter, and some work on build system
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5
build.py
5
build.py
@@ -144,7 +144,7 @@ def get_build_mode_from_command_line():
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"""
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mode = sys.argv[1].lower() if len(sys.argv) > 1 else 'all'
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if mode in ["cpp", "cxx"]: mode = "c++"
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if not mode in ["all", "c++", "clean", "ccjson"]:
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if not mode in ["all", "c++", "clean", "ccjson", "code-workspace"]:
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sys.exit(f"Invalid build mode: {mode}")
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return mode
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@@ -400,6 +400,9 @@ os.chdir(f"{INTEGRATION}/EnginePatches")
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if MODE == "ccjson":
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build_intellisense_database_for_clangd()
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if MODE == "code-workspace":
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generate_integration_code_workspace()
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if MODE == "all":
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unzip_unreal_engine_and_apply_patch()
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generate_buildconfiguration_xml()
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