A few more steps toward anim queue handling

This commit is contained in:
2023-09-15 00:21:31 -04:00
parent afa0cfbe6d
commit 1bdaf47b23
2 changed files with 12 additions and 16 deletions

View File

@@ -31,11 +31,11 @@ enum EAnimValueType {
////////////////////////////////////////////////
struct FAnimStep {
uint32 Hash;
uint64 Hash;
std::string_view Body;
FAnimStep() : Hash(0), Body("") {}
FAnimStep(uint32 h, std::string_view b) : Hash(h), Body(b) {}
FAnimStep(uint64 h, std::string_view b) : Hash(h), Body(b) {}
};
struct FAnimStoredStep {
@@ -43,7 +43,7 @@ struct FAnimStoredStep {
std::string Body;
FAnimStoredStep() : Hash(0), Body("") {}
FAnimStoredStep(uint32 h, std::string_view b) : Hash(h), Body(b) {}
FAnimStoredStep(uint64 h, std::string_view b) : Hash(h), Body(b) {}
};
////////////////////////////////////////////////