Added a thread queue
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@@ -122,7 +122,7 @@ void TextGame::do_choose_command(const StringVec &cmd) {
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}
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std::string action = elts[index].action();
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std::cerr << "Invoking plan: " << action << std::endl;
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world_->invoke_plan(1, gui_place_, action, &gui_);
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world_->invoke_plan(1, gui_place_, action);
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}
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void TextGame::do_snapshot_command(const StringVec &cmd) {
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