Added a thread queue
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@@ -9,6 +9,8 @@
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#include "source.hpp"
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#include "gui.hpp"
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#include "luasnap.hpp"
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#include <set>
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#include <utility>
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#include <memory>
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#include <unordered_map>
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@@ -44,6 +46,10 @@ public:
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class World {
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public:
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// A thread ID appended to a place ID.
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//
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using ThreadPair = std::pair<int64_t, int64_t>;
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// A lua intepreter with snapshot function.
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//
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LuaSnap lua_snap_;
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@@ -58,6 +64,14 @@ public:
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PlaneMap plane_map_;
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std::unordered_map<int64_t, Tangible> tangibles_;
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// Thread queue.
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//
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std::set<ThreadPair> thread_queue_;
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void enqueue_thread(int64_t tid, int64_t place_id);
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void run_thread_queue();
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void run_thread(int64_t tid, int64_t place_id);
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public:
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// Constructor.
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//
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@@ -114,7 +128,9 @@ public:
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// Invoke an action plan.
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//
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void invoke_plan(int64_t actor_id, int64_t place_id, const std::string &action, Gui *gui);
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// Eventually we'll add another parameter for gui-state.
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//
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void invoke_plan(int64_t actor_id, int64_t place_id, const std::string &action);
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// fetch
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//
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