Implement probe_lua and add it to lpxclient/lpxserver
This commit is contained in:
@@ -18,15 +18,21 @@
|
||||
// /quit - exit the program
|
||||
// /view - display the nearby tangibles
|
||||
// /menu [tanid] - display the menu for tangible
|
||||
// /snap - snapshot current state
|
||||
// /roll - rollback to previous state
|
||||
// /tick [timevalue] - advance the simulation clock
|
||||
// /choose [number] - choose menu item number
|
||||
// /1234 - choose menu item 1234
|
||||
//
|
||||
// If you type anything else, the LuaConsole will generate a
|
||||
// syntax error. Note that not all of the commands above are
|
||||
// supported in all interpreters.
|
||||
//
|
||||
// Lua commands can be one of the following:
|
||||
//
|
||||
// <expression> - invoke "<expression>""
|
||||
// = <expression> - invoke "return <expression>"
|
||||
// ? <expression> - probe "<expression>"
|
||||
// ?= <expression> - probe "return <expression>"
|
||||
//
|
||||
// Once a command has been typed (or a syntax error has been
|
||||
// typed), the LuaConsole will return the command. The command
|
||||
// can be fetched using command(), int_arg(), and str_arg()
|
||||
|
||||
Reference in New Issue
Block a user