Get rid of lxTangibleInterface

This commit is contained in:
2024-09-24 22:56:49 -04:00
parent a295ff5e53
commit 1f1f383da0
7 changed files with 36 additions and 41 deletions

View File

@@ -10,34 +10,6 @@
class UlxTangibleManager;
// This class does not need to be modified.
UINTERFACE(Blueprintable)
class UlxTangibleInterface : public UInterface
{
GENERATED_BODY()
};
/**
*
* IlxTangibleInterface
*
* This class implements the interface that an Actor must implement
* in order for that Actor to be usable as a Tangible.
*
*/
class INTEGRATION_API IlxTangibleInterface
{
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
// Whenever the animation queue of a tangible changes in any way, this function
// gets called automatically.
UFUNCTION(BlueprintImplementableEvent, Category = "Luprex|Animation Queue")
bool AnimationQueueChanged();
};
/**
*