Get rid of lxTangibleInterface
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@@ -101,5 +101,9 @@ public:
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// Convert a blueprint name to a blueprint class.
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//
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UClass *GetTangibleClass(const FString &name);
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// Get the Animation Queue Changed function from a UClass.
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//
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static UFunction *GetAnimationQueueChanged(UClass *uclass);
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};
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