Better support for serialization and sorting of the Token data type
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@@ -69,3 +69,12 @@ Tokens can get passed to Unreal in a variety of ways. For example, in animation
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## Usage
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Tokens are mainly intended as sentinels and special reserved values. The JSON null example above is the motivating case, but tokens can represent any short reserved constant the engine needs.
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## Serialization and Difference Transmission
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I believe that we properly serialize and difference transmit tokens.
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* the serialize_lua function handles tokens explicitly
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* the difference transmitter has code for tokens
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* eris always saved lightuserdata as 64-bit numbers
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