Finish implementing IsKeyUsedByPlayerController

This commit is contained in:
2025-05-27 16:30:49 -04:00
parent 40da211985
commit 23194ac0e5
9 changed files with 140 additions and 168 deletions

View File

@@ -15,40 +15,6 @@ class UlxLuaValues;
/////////////////////////////////////////////////////////////////
UENUM(BlueprintType)
enum class ElxLuaValueType : uint8 {
End,
String,
Name,
Float,
Boolean,
Vector
};
/////////////////////////////////////////////////////////////////
//
// A general-purpose 'success or error' type.
//
/////////////////////////////////////////////////////////////////
UENUM(BlueprintType)
enum class ElxSuccessOrError : uint8 {
Success,
Error,
};
UENUM(BlueprintType)
enum class ElxFoundOrNotFound : uint8 {
Found,
NotFound,
};
UENUM(BlueprintType)
enum class ElxSuccessOrWrongType : uint8 {
Success,
WrongType,
};
/////////////////////////////////////////////////////////////////
//
// This is a little parser that parses Lua function 'prototypes'.