Initial revision of animqueue
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@@ -185,8 +185,7 @@ static int pmain(lua_State *L)
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// Initialize the builtins, then copy a snapshot of the
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// builtins to the registry. This will allow us to restore
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// the builtins during source_rebuild operations.
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source_load_builtins(L);
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source_snapshot_builtins(L);
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source_install_and_snapshot_builtins(L);
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// Load the lua source.
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source_update(L);
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@@ -194,9 +193,6 @@ static int pmain(lua_State *L)
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// Rebuild the global environment.
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source_rebuild(L);
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// Run all the autoinit functions.
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source_autoinit(L);
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dotty(L);
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return 0;
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}
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