Engio invocation successful
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@@ -142,8 +142,8 @@ void AIntegrationGameModeBase::ExecuteDebuggingCommand(const FString &fs) {
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sb.write_double(3.0);
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sb.write_simple_dynamic_tag(SimpleDynamicTag::STRING);
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sb.write_string("Howdy");
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sb.write_simple_dynamic_tag(SimpleDynamicTag::BOOLEAN);
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sb.write_bool(true);
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sb.write_simple_dynamic_tag(SimpleDynamicTag::VECTOR);
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sb.write_fvector(FVector(2,3,4));
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std::string_view datapk = sb.view();
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int64 player = w.GetActor();
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w->play_invoke_engio(w.Get(), player, datapk.size(), datapk.data());
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