Part one of refactor of LS.ckint/LS.tryint/LS.isint
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@@ -444,7 +444,7 @@ LuaDefine(tangible_find, "config",
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"|circular area."
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"|"
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"|It is also valid to use math.huge (infinity) as a radius. For"
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"|example, you could use shape='cylinder' and radiusz=math.huge"
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"|example, you could use shape='cylinder' and radius.z=math.huge"
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"|to scan an infinitely tall cylinder."
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"|"
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"|If you are making a 2D game, it works fine to set all object Z"
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