Progress toward popping up look-at widgets

This commit is contained in:
2025-03-19 16:01:38 -04:00
parent e470c41e77
commit 27be4ce758
9 changed files with 51 additions and 61 deletions

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@@ -58,6 +58,11 @@ enum class ElxLogVerbosity : uint8 {
/** Display Duration: How long to display an error message in the game's viewport.
*
* Note: I know it is not traditional to use underscores in Unreal
* identifiers. However, without the underscores, the symbols aren't
* converted to reasonable human-readable names, and that's the whole point
* of this enum.
*
*/
UENUM(BlueprintType)
enum class ElxErrorDisplayDuration : uint8 {